Remote 3D Technical Artist | Unreal Engine & MetaHumans

Sas

Cary, Northern (NC, KY)

Hybrid

USD 90,000 - 130,000

Full time

2 days ago
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Benefits offered by this job

Medical, prescription, dental and vis
401k plan with company match
Paid holidays and generous vacation
Tuition assistance program
Parental leave and wellness breaks

Job summary

The 3D Technical Artist role at SAS blends art and engineering to build optimized, production-ready Unreal assets for digital twins and analytics. You will rig MetaHumans, optimize lighting, and transform CAD drawings into real-time environments, balancing visuals with performance.

Ideal candidates have 5+ years in similar roles, strong UE5 expertise, and scripting ability to automate workflows. This hybrid US-based role allows remote work or Cary, NC-based collaboration with SAS teams.

Qualifications

  • 5+ years as a 3D Technical Artist or similar role.
  • Strong Unreal Engine 5 knowledge, MetaHuman and animation tooling.
  • Proficient in real-time rendering and asset optimization.
  • Experience with version control in a production pipeline.

Responsibilities

  • Create/modify model assets for Unreal Engine real-time environments.
  • Implement optimized lighting, post-process and camera effects.
  • Rig MetaHuman characters for real-time apps using Control Rig/Sequencer.
  • Identify and resolve visual perf bottlenecks with Unreal Insights.
  • Turn 2D drawings (DXF/DWG/CAD) into accurate 3D spaces with engineering.
  • Maintain asset organization, naming conventions and version control.
  • Follow security policies to support secure software goals.
  • Demonstrate curiosity, passion, authenticity and accountability.

Skills

Unreal Engine 5
MetaHuman Creator
Control Rig
Animation Blueprints
Maya
Blender
Real-time rendering
Python scripting

Education

Bachelor's degree in Game Art, Animation, Computer Graphics or related field

Tools

Perforce
Plastic SCM
Git

Job description

The 3D Technical Artist role at SAS blends art and engineering to build optimized, production-ready Unreal assets for digital twins and analytics. You will rig MetaHumans, optimize lighting, and transform CAD drawings into real-time environments, balancing visuals with performance.

Ideal candidates have 5+ years in similar roles, strong UE5 expertise, and scripting ability to automate workflows. This hybrid US-based role allows remote work or Cary, NC-based collaboration with SAS teams.

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