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SAS is seeking a 3D Technical Artist to build environments, characters, models and effects for real-time digital twins using Unreal Engine 5. This remote in the US or hybrid role sits at the intersection of art and engineering, shaping assets that run in real-time and feed analytics.
You will rig MetaHumans, optimize lighting and collaborate with engineering to convert CAD drawings into accurate 3D spaces, while maintaining asset pipelines and security standards.
SAS is seeking a 3D Technical Artist to build environments, characters, models and effects for real-time digital twins using Unreal Engine 5. This remote in the US or hybrid role sits at the intersection of art and engineering, shaping assets that run in real-time and feed analytics.
You will rig MetaHumans, optimize lighting and collaborate with engineering to convert CAD drawings into accurate 3D spaces, while maintaining asset pipelines and security standards.