Project Manager, Creative Services (Contract)

thatgamecompany

Oregon

Hybrid

USD 91,000 - 129,000

Part time

5 days ago
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Job summary

thatgamecompany, Inc. is seeking a project manager/producer to keep the creative pipeline moving across Marketing, Community, and Art. You will surface problems early, oversee intake, prioritization, and scheduling, and ensure assets land on time.

The role requires coordinating with freelancers and vendors, tracking timelines, and safeguarding the creative team's bandwidth. Remote US with Pacific hours, rate $80 per hour.

Qualifications

  • Several years of project management or producing experience for creative or marketing teams.
  • Experience guiding artists and designers through intake, review, and delivery.
  • Strong written and verbal communication; proactive escalation.
  • Working knowledge of Google Workspace and project trackers.

Responsibilities

  • Move the creative pipeline and surface problems early.
  • Run the request process across Marketing, Community, and Art.
  • Maintain asset calendar and provide a clear view of in-flight work.
  • Flag risks and propose fixes with deadlines.
  • Coordinate with cross-functional teams and external vendors.
  • Track deadlines for game updates, campaigns, and events.

Skills

Project management
Producing
People management
Google Workspace
Waterfall / Gantt
Communication
Independent work

Tools

Gantt charts

Job description

Contract length: ~2 monthsLocation: Remote US (working to Pacific Hours)Rate: $80 p/h

Core responsibilities

You will keep the current creative pipeline moving and surface problems early:Intake, prioritization, and scheduling.Run the existing request process across Marketing, Community, and Art. Keep the asset calendar current and give everyone one clear view of what is in flight. Bring priority conflicts to the Director with options.Timeline and deliverable management.Track deadlines for game updates, social campaigns, and community events. Make sure assets land on time.Reviews, approvals, and feedback loops.Keep work moving between stakeholders and creative leads so nothing stalls waiting on sign-off.Early risk flagging and escalation.Flag slipping deadlines and conflicts as soon as you see them, and bring a proposed fix with each one.Cross-functional communication.Be the point of contact between creative, marketing, community, production, and publishing. Protect the creative team's bandwidth by filtering and batching requests.Existing freelancers and vendors.Coordinate and track work with partners already engaged, within current scope and budget.

Qualifications

Required

  • Several years of project management or producing experience for creative or marketing teams
  • Experience managing artists, designers, or other creatives through intake, review, and delivery
  • Working knowledge of Google Workspace and waterfall/gantt chart project trackers.
  • Clear written and verbal communication, and comfort escalating early
  • Ability to work independently and learn a new team quickly

Preferred

  • Background in games, entertainment, or an agency
  • Experience coordinating freelancers or external vendors
  • Familiarity with social, community, or game update marketing cycles

Applicants must be authorized to work for any employer in the U.S. We are unable to sponsor or take over sponsorship of an employment Visa at this time.

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