Contract Sound Designer — Immersive Game Audio

Gunfire Games, LLC

United States

Remote

USD 55,000 - 83,000

Full time

30 hours ago
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Job summary

Gunfire Games is seeking a Sound Designer on a short-term contract to support our audio team in creating high-quality sound effects for our games. This role focuses on creature, weapon, ability, combat, and environmental sounds.

The contractor will design, edit, and refine audio assets, collaborating with the team to enhance gameplay. A demo reel is required for consideration, with knowledge of Unreal Engine or similar tools considered a bonus.

Qualifications

  • Passion for sound design and creating audio for video games.
  • Experience creating sound effects through professional work, independent projects, or personal projects.
  • Familiar with audio production/editing software.

Responsibilities

  • Create high-quality sound effects for in-game assets (creatures, weapons, abilities, etc.).
  • Design, edit, process, and refine audio assets to meet needs.
  • Collaborate with the audio team to enhance gameplay and bring characters, environments, and encounters to life.
  • Incorporate feedback and revise assets as needed.
  • Organize and deliver audio files according to specs and deadlines.

Skills

Sound design
Audio production
Remote collaboration

Tools

Unreal Engine

Job description

Gunfire Games is seeking a Sound Designer on a short-term contract to support our audio team in creating high-quality sound effects for our games. This role focuses on creature, weapon, ability, combat, and environmental sounds.

The contractor will design, edit, and refine audio assets, collaborating with the team to enhance gameplay. A demo reel is required for consideration, with knowledge of Unreal Engine or similar tools considered a bonus.

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