Gameplay Engineer, Mission Content (Hybrid)

BLIZZARD ENTERTAINMENT, INC.

Irvine (CA)

Hybrid

USD 52,000 - 96,000

Full time

3 days ago
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Job summary

Blizzard Entertainment, Inc. in Irvine, CA is seeking a Gameplay Engineer for the StarCraft Missions team. You will prototype, implement, and polish mission content and gameplay features to deliver cinematic experiences and reliable player experiences.

The role emphasizes collaboration with designers and artists, cross-disciplinary partners, and maintaining performance and long-term maintainability. The position offers a hybrid work week with on-site Irvine days.

Qualifications

  • 5+ years of experience in gameplay engineering or a related field.
  • Experience contributing to at least one shipped game title or a similarly complex real-time interactive product.
  • Experience working in cross-functional teams with designers, artists, animators, level designers, FX artists, etc.
  • Experience working on real-time 3D games.

Responsibilities

  • Prototype, implement, and iterate on mission content from early concepts to shippable quality.
  • Deliver player-facing mission experiences with clarity, pacing, reliability, and polish.
  • Implement and maintain mission gameplay features and supporting code frameworks for correctness and extensibility.
  • Improve iteration speed by strengthening workflows, debugging visibility, and validation to reduce authoring risk.
  • Profile and optimize mission content and features for stable, release-quality execution.
  • Collaborate with cross-disciplinary partners to diagnose issues and drive fixes to resolution.
  • Contribute to healthy engineering practices through readable commits, code reviews, and lightweight documentation.
  • Champion Blizzard’s core values and foster a collaborative, inclusive team culture.

Skills

C++
Gameplay
Real-time 3D
Cross-functional teamwork
Code reviews

Education

CS/Math/Physics degree

Tools

Unreal Engine
Blueprint

Job description

Blizzard Entertainment, Inc. in Irvine, CA is seeking a Gameplay Engineer for the StarCraft Missions team. You will prototype, implement, and polish mission content and gameplay features to deliver cinematic experiences and reliable player experiences.

The role emphasizes collaboration with designers and artists, cross-disciplinary partners, and maintaining performance and long-term maintainability. The position offers a hybrid work week with on-site Irvine days.

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