Gameplay Engineer (Contract, 3-6 months)

Uplift Games

United States

Remote

USD 60,000 - 110,000

Full time

14 days+

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Benefits offered by this job

Employee benefits

Job summary

Uplift Games is seeking a Lua/Luau developer for a 3–6 month remote role to create and ship gameplay features with ownership from concept to release.

You will work across engineering and creative implementation, focusing on game feel, controls, and polished interactions that delight players. Candidates should be comfortable collaborating across disciplines and delivering high-quality content on schedule.

Qualifications

  • Proficient Lua/Luau scripting for gameplay and UI.
  • Strong sense of game feel, controls, and feedback.
  • Ability to own features from concept through delivery across teams.
  • Eligible to work in the US or UK.

Responsibilities

  • Develop clean, performant Lua/Luau for gameplay features, UI, VFX, and content updates.
  • Take features from concept through implementation, testing, polish, and deployment.
  • Improve controls, feedback, and usability to create satisfying player experiences.
  • Collaborate across disciplines, including asset integration, interface layout, camera work, and particles.

Skills

Lua/Luau programming
Gameplay feel
Cross-disciplinary collaboration
Delivery ownership

Job description

Role overview

Join a small, cross-disciplinary game team on a fixed-term contract to create and ship gameplay features and content. The work spans engineering and creative implementation, with ownership from rough concept through polish and release. A strong focus on game feel means thoughtful controls, appealing feedback, and details that make interactions memorable for players.

Responsibilities
  • Develop clean, performant Lua/Luau for gameplay features, UI, visual effects, and content updates.
  • Take features from concept through implementation, testing, polish, and deployment.
  • Improve controls, feedback, and usability to create satisfying player experiences.
  • Contribute across disciplines, including asset integration, interface layout, camera work, and particles.
  • Collaborate with teammates and learn new systems as project needs evolve.
Requirements
  • Lua/Luau programming skills and a focus on quality and performance.
  • Creative judgment about gameplay feel and user experience.
  • Ability to own work through delivery and collaborate across disciplines.
  • Must be at least 18 and eligible to work in the US or UK.
Nice to have
  • Specialized expertise in one or two areas, or breadth in UI/UX, game design, graphics, audio, visual effects, or 3D modeling and texturing.
  • A portfolio with shipped work, playable projects, videos, or code samples. Applicants are encouraged to clarify their contributions.
Benefits and work setup
  • Remote, full-time schedule of 40 hours per week, with a stated contract duration of 3–6 months; candidates must reside in the US or UK.
  • The source lists estimated annual salary ranges of $60,000–$110,000 USD and £40,000–£65,000 GBP, plus employee benefits. Compensation is negotiable and depends on location.
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