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StarCruiser Studio is seeking a Gameplay Programmer to build and refine the player-facing experiences for upcoming projects. You will focus on movement, combat, abilities, interactions, camera behavior, feedback systems, and gameplay polish.
This role is open on a part-time or full-time basis depending on experience, availability, and project fit. Responsibilities include implementing and polishing movement, controls, camera systems, and combat; building abilities, weapons, feedback systems;
We are looking for a Gameplay Programmer to build and refine the player-facing experience in our upcoming projects. You will focus on movement, combat, abilities, interactions, camera behavior, feedback systems, and gameplay polish. This role is open on a part-time or full-time basis depending on experience, availability, and project fit. The listed compensation range reflects full-time annualized base pay; part-time engagements would be prorated based on expected hours and scope.