Remote Gameplay Engineer: Craft Responsive Player UX

Uplift Games

United States

Remote

USD 60,000 - 110,000

Full time

14 days+

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Benefits offered by this job

Signing bonus
Four-year vesting cash bonus
Annual studio bonus
Employee benefits

Job summary

Uplift Games in the United States is seeking a role to build and polish gameplay features for a widely played online game, taking ideas from concept through implementation, testing, and release. The role blends software engineering with creative problem solving to deliver high-quality code, intuitive controls, satisfying feedback, and a smooth player experience.

You will write clean Lua/Luau, own features through release, shape responsive controls, integrate assets across UI and effects, and

Qualifications

  • Strong Lua/Luau programming ability and care for code quality and performance.
  • Creative judgment and attention to game feel and user experience.
  • Ability to take ownership, collaborate, and deliver work through release.
  • Interest in learning unfamiliar systems and contributing beyond a narrow specialty.
  • Must be at least 18 and eligible to work in the US or UK.

Responsibilities

  • Write clean, performant Lua/Luau for gameplay, interface, visual effects, and content updates.
  • Own features through concept, implementation, polish, testing, and deployment.
  • Shape responsive controls, clear feedback, and intuitive user experiences.
  • Integrate assets and contribute across UI layout, camera work, particles, and other parts of development.
  • Work with cross-disciplinary teammates to turn ideas into finished player-facing features.

Skills

Lua/Luau

Job description

Uplift Games in the United States is seeking a role to build and polish gameplay features for a widely played online game, taking ideas from concept through implementation, testing, and release. The role blends software engineering with creative problem solving to deliver high-quality code, intuitive controls, satisfying feedback, and a smooth player experience.

You will write clean Lua/Luau, own features through release, shape responsive controls, integrate assets across UI and effects, and

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