Senior Gameplay Engineer (Contract, 3-6 months)

Uplift Games

United States

Remote

USD 110,000 - 140,000

Full time

14 days+

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Benefits offered by this job

Signing bonus
Long-term cash bonus (4 years)
Annual studio bonus
Employee benefits

Job summary

Uplift Games is seeking a senior gameplay engineer to lead from concept to launch and ongoing improvements. You will build player-facing features in Lua/Luau, guide teammates, and help set technical standards for a live game with a large audience.

The role emphasizes end-to-end ownership, strong security focus, and collaboration with cross-disciplinary peers to craft engaging gameplay experiences.

Qualifications

  • Senior-level gameplay engineering experience with strong Lua or Luau skills.
  • Ability to lead complex work and deliver polished features end to end.
  • Sound judgment about security, server-side authority, and input validation.
  • Experience debugging and optimizing systems at scale.
  • Strong communication and mentoring mindset.

Responsibilities

  • Develop gameplay, interface, visual effects, and content features in Lua or Luau.
  • Own initiatives through design, implementation, polish, testing, and release.
  • Build server-authoritative systems with robust validation to limit client-side exploits.
  • Diagnose and optimize services across many concurrent game servers.
  • Reduce technical debt, establish engineering practices, and mentor other engineers.
  • Collaborate with creative and technical peers, applying design judgment and user experience insight.

Skills

Lua/Luau proficiency
Gameplay engineering
Leadership & mentoring
Security & server authority
Performance debugging

Job description

Role overview

Lead gameplay engineering work from initial concept through launch and ongoing improvements. You’ll build and refine player-facing features while helping set technical standards, guide teammates, and coordinate across disciplines on a live game with a large audience.

Responsibilities
  • Develop gameplay, interface, visual effects, and content features in Lua or Luau.
  • Own initiatives through design, implementation, polish, testing, and release.
  • Build server-authoritative systems with robust validation to limit client-side exploits.
  • Diagnose and optimize services operating across many concurrent game servers.
  • Reduce technical debt, establish engineering practices, and mentor other engineers.
  • Collaborate with creative and technical peers, applying design judgment and user experience insight.
Requirements
  • Senior-level gameplay engineering experience and strong Lua or Luau skills.
  • Ability to lead complex work and deliver polished features end to end.
  • Sound judgment about security, server-side authority, and input validation.
  • Experience debugging and optimizing systems at significant scale.
  • Strong communication and collaboration skills, with interest in mentoring and continuous learning.
  • Must be at least 18 and eligible to work in the United States or United Kingdom.
Benefits and work setup
  • Full-time contract expected to last 3–6 months, with a 40-hour work week.
  • Remote work is available to candidates based in the US or UK.
  • Compensation is negotiable; example annualized ranges provided are $110,000–$140,000 USD for Dallas and £65,000–£95,000 GBP for London.
  • The posting describes a signing bonus, a four-year vested cash bonus, an annual studio bonus, and employee benefits.
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