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Tiny Bytes in the United States is seeking a mobile game programmer to build and improve games across ongoing releases and early prototypes. The work spans player-facing gameplay, online features, and backend development, with room to influence design choices and guide a product’s creative direction.
Develop gameplay systems, implement social features, build client and backend functionality, then profile, debug, and test to maintain performance.
Build and improve mobile games across both ongoing releases and early prototypes. The work spans player-facing gameplay, online features, and backend development, with room to influence design choices and guide a product’s creative direction.
The position is remote, with flexible scheduling and autonomy around how work is done. The source also mentions competitive pay, growth opportunities, and a vacation policy that includes a day off for birthdays.