Game Programmer (Remote Job | Home Office)

Tiny Bytes

Stati Uniti

Remoto

USD 90.000 - 140.000

Tempo pieno

7 giorni fa
Candidati tra i primi

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Vantaggi offerti da questo lavoro

Remote work
Flexible scheduling
Birthday day off
Growth opportunities

Descrizione del lavoro

Tiny Bytes in the United States is seeking a mobile game programmer to build and improve games across ongoing releases and early prototypes. The work spans player-facing gameplay, online features, and backend development, with room to influence design choices and guide a product’s creative direction.

Develop gameplay systems, implement social features, build client and backend functionality, then profile, debug, and test to maintain performance.

Competenze

  • At least three years of professional mobile game programming experience with one shipped mobile game.
  • Expert Unity and C# skills; strong JavaScript experience for backend work.
  • Experience with user interface systems and REST-based workflows.
  • Ability to solve production issues under pressure, work independently, and communicate well in English.

Mansioni

  • Develop gameplay systems such as interfaces, cameras, controls, physics, and animations.
  • Implement social and online features like leaderboards, chat, events, and tournaments.
  • Build client and backend functionality; profile, debug, and test to maintain performance.
  • Use player metrics to identify and improve released games.
  • Contribute to feature design and guide product decisions.

Conoscenze

Unity
C#
JavaScript
UI systems
Independent work

Strumenti

PlayFab
REST APIs
Backend services

Descrizione del lavoro

Role overview

Build and improve mobile games across both ongoing releases and early prototypes. The work spans player-facing gameplay, online features, and backend development, with room to influence design choices and guide a product’s creative direction.

Responsibilities
  • Develop gameplay systems such as interfaces, cameras, controls, physics, and animations.
  • Implement social and online features, including leaderboards, chat, events, and tournaments.
  • Build client and backend functionality, then profile, debug, and test to maintain performance.
  • Use player metrics to identify and make improvements to released games.
  • Contribute to feature design and help shape product decisions.
Requirements
  • At least three years of professional mobile game programming experience and one shipped mobile game.
  • Expert-level Unity and C# skills, plus strong JavaScript experience for backend work.
  • Experience with user interface systems and REST-based workflows.
  • Ability to solve production issues under pressure, work independently, and take initiative.Collaborative, respectful communication skills and fluency in English.
  • Experience developing and refining game features, with the ability to provide creative leadership.
Nice to have
  • Experience with PlayFab or comparable backend services, and mobile platform game services.
  • Native Android or iOS development, cloud platforms, databases, or languages such as SQL, NoSQL, Java, or Node.js.
  • Skills in AI, networking, or HLSL shaders.
Benefits and work setup

The position is remote, with flexible scheduling and autonomy around how work is done. The source also mentions competitive pay, growth opportunities, and a vacation policy that includes a day off for birthdays.

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