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HellaGoodAudio seeks an experienced UE4/UE5 Programmer for remote work, with 2+ years in professional game development. You will implement gameplay systems using Unreal, collaborate with designers, and optimize performance. Prototyping is encouraged to explore new features and potential titles.
The role requires strong C++ and Blueprint knowledge, plus familiarity with software architecture patterns. Mexico-based or remote candidates are welcome to apply.
Experienced UE4/UE5 Programmer (Mexico/Remote)
Experienced UE4/UE5 Programmer (Mexico/Remote)
Mexico or remote, fulltime
Integratinggameplaysystems for various projects and games using provided engine and software available (Unreal 4/ Unreal 5) Iterative collaborationwith Game Designers to achieve high-quality results and proactively address issues. Providing game designers with the tools and/or means necessary to integrate thegamesystems into levels, balancegameplayvalues to their liking, and so on. Regularly profile integratedgameplaysystems to avoid the excessive-performance cost andoptimizeit. Documenting the development of features and systems in technical design documents outlining implementation approach. Assist with integratingartandaudioassets for relevant tasks. Identifycause of reportedbugs and issues and address them with QualityAssurance. Prototyping of features andpotential projects
2+ yearsof workexperience at a professional video game company Strong problem-solving and analyticalskills. Work Experience with Unreal 4/ Unreal 5 Solid understanding and experience with C++ and Blueprints. Experience with common software architectural patterns
Experience with proprietary C++ in-house engines. At least 1 shipped title released on consolesin a gameplay programming role. Solid knowledge of development toolsused for consolegamedevelopment.