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HellaGoodAudio is seeking a Senior Graphics Programmer for Mexico/Remote. You will design scalable rendering solutions, optimize shaders, and collaborate with Art/Design/Production to extend projects for new hardware. Candidates should have shipped titles, strong C/C++, and expertise in DirectX/OpenGL/Vulkan.
Remote work is supported, with international collaboration across teams. Responsibilities include profiling, debugging, and maintaining graphics systems, while driving quality and
Design and implement elegant solutions focused on scalability, performance, and maintenance Write clean, professional, and maintainable code Profile, optimise, and enhance existing graphics technologies (rendering, lighting, shaders, shadows, scene management, and others) Accurately schedule tasks and complete them on time, with an understanding of and appreciation for milestones, schedules, deadlines, and efficient development processes Communication and collaboration with other team members in different departments (e.g. Art, Design, Production) Expansion of existing projects for new hardware or devices if required Proactively problem-solve performance and stability issues when necessary Foster a culture of sharing knowledge, best practices, and standards Identify bugs and issues and suggest solutions to mitigate problems Ensuring high product quality, together with Quality Assurance Support and contribute to new ideas to game design and implement proof of concept