UI Programmer (Malta/Remote)

HellaGoodAudio

United States

Remote

USD 51,000 - 73,000

Full time

14 days+

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Job summary

HellaGoodAudio seeks a skilled UI Programmer to join our remote team. You will implement and optimize game UI using Unreal Engine 4, collaborating with Art and Design to bring UI concepts to life.

Requirements include a CS degree (or equivalent), advanced C++, and hands-on UE4 UI work (UMG/Slate). Bonus for NoesisGUI, multithreading, and Git experience. Remote/Malta options offered.

Qualifications

  • Bachelor’s Degree in Computer Science or similar discipline or equivalent work experience.
  • Advanced C++ programming skills.
  • 3 years of experience in using Unreal 4 especially in UMG and Slate Blueprints Widget Blueprints.
  • Hands on experience with UE4 UI optimization. Familiar with modern practices of object-oriented programming and processes.

Responsibilities

  • Implementing and testing of game UI functionality based on design and art requirements, using Unreal 4 or custom engines.
  • Write clean, professional and maintainable code
  • Continuous refinement and optimization of existing code
  • Communication and collaboration with other team members in different departments (e.g. Art, Design, Production)
  • Proactively problem-solve performance and stability issues when necessary related to UI
  • Identify bugs and issues and suggest solutions to mitigate problems, together with Quality Assurance
  • Implementing UI art assets into the game in collaboration with UI Artists and UX designers.

Skills

Advanced C++
Unreal 4 UMG/Slate
UI optimization
Object-oriented programming

Education

Bachelor’s Degree in Computer Science

Tools

Unreal Engine 4
Git
NoesisGUI

Job description

UI Programmer (Malta/Remote)

About the job UI Programmer (Malta/Remote)

- Malta or remote, fulltime

RESPONSIBILITIES:
  • Implementing and testing of game UI functionality based on design and art requirements, using Unreal 4 or custom engines.
  • Write clean, professional and maintainable code
  • Continuous refinement and optimization of existing code
  • Communication and collaboration with other team members in different departments (e.g. Art, Design, Production)
  • Proactively problem-solve performance and stability issues when necessary related to UI
  • Identify bugs and issues and suggest solutions to mitigate problems, together with Quality Assurance
  • Implementing UI art assets into the game in collaboration with UI Artists and UX designers.
REQUIRED QUALIFICATIONS:
  • Bachelor’s Degree in Computer Science or similar discipline or equivalent work experience
  • Advanced C++ programming skills
  • 3 years of experience in using Unreal 4 especially in the following: UMG and Slate Blueprints Widget Blueprints
  • Hands on experience with UE4 UI optimization Familiar with modern practices of object-oriented programming and processes
BONUS QUALIFICATIONS:
  • Experience at a professional video game company
  • Experience optimizing C++ for performance
  • Experience with multithreaded systems
  • Experience with the NoesisGUI framework
  • Familiarity with Git or other modern SCM best practices
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