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NVIDIA is hiring software engineers for the CUDA Tile team in Redmond, WA. You will design and implement compiler transformations, develop MLIR-based dialects and lowering passes, and optimize tile-based kernels for multiple GPU architectures.
The role requires strong C/C++ skills, 3+ years in compiler optimization, and the ability to work independently within a dynamic team. Competitive salaries and equity are offered.
NVIDIA is hiring software engineers for the CUDA Tile team in Redmond, WA. You will design and implement compiler transformations, develop MLIR-based dialects and lowering passes, and optimize tile-based kernels for multiple GPU architectures.
The role requires strong C/C++ skills, 3+ years in compiler optimization, and the ability to work independently within a dynamic team. Competitive salaries and equity are offered.