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NVIDIA is hiring software engineers for the CUDA Tile team in Redmond to design and implement compiler transformations, MLIR-based dialects, and lowering passes for a tile-based programming model on our GPUs. You will optimize tile-based kernels to run efficiently across generations and define public APIs for compiler tooling.
The role emphasizes strong C/C++ coding, performance analysis, IR design, and independent project leadership within a dynamic, product-focused team.
NVIDIA is hiring software engineers for the CUDA Tile team in Redmond to design and implement compiler transformations, MLIR-based dialects, and lowering passes for a tile-based programming model on our GPUs. You will optimize tile-based kernels to run efficiently across generations and define public APIs for compiler tooling.
The role emphasizes strong C/C++ coding, performance analysis, IR design, and independent project leadership within a dynamic, product-focused team.