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NVIDIA Corporation is hiring software engineers for the CUDA Tile team in Santa Clara. You will design and implement compiler transformations, develop MLIR-based dialects, and optimize tile-based kernels across generations of NVIDIA GPUs.
The role requires deep C/C++ programming skills, expertise in compiler optimization, IR design, and the ability to work independently in a fast-paced, product-focused team. CUDA/OpenCL experience and MLIR/LLVM familiarity are a plus.
NVIDIA Corporation is hiring software engineers for the CUDA Tile team in Santa Clara. You will design and implement compiler transformations, develop MLIR-based dialects, and optimize tile-based kernels across generations of NVIDIA GPUs.
The role requires deep C/C++ programming skills, expertise in compiler optimization, IR design, and the ability to work independently in a fast-paced, product-focused team. CUDA/OpenCL experience and MLIR/LLVM familiarity are a plus.