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NVIDIA in Austin, TX is hiring software engineers for the CUDA Tile team. You will design and implement compiler transformations, develop MLIR-based dialects and lowering passes, and optimize tile-based kernels across generations of NVIDIA GPUs.
The role requires a strong background in C/C++, a PhD/masters/BS in CS/CE, and 3+ years in compiler optimization and IR design. You will work independently and with a dynamic, product-focused team.
NVIDIA in Austin, TX is hiring software engineers for the CUDA Tile team. You will design and implement compiler transformations, develop MLIR-based dialects and lowering passes, and optimize tile-based kernels across generations of NVIDIA GPUs.
The role requires a strong background in C/C++, a PhD/masters/BS in CS/CE, and 3+ years in compiler optimization and IR design. You will work independently and with a dynamic, product-focused team.