Senior DL Compiler Engineer - Equity & MLIR Focus

NVIDIA AI

Redmond (WA)

On-site

USD 152,000 - 242,000

Full time

3 days ago
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Benefits offered by this job

Equity
Benefits

Job summary

NVIDIA in Redmond, WA is seeking software engineers for the CUDA Tile team to design and optimize compiler transformations and MLIR-based dialects for tile-based GPU kernels.

Qualified candidates hold a CS/CE degree (or equivalent) with 3+ years in compiler optimization and strong C/C++ skills, plus the ability to lead development in a fast-paced team. Base salary ranges 152,000–241,500 USD, with equity and benefits.

Qualifications

  • Bachelor's, Master's or Ph.D. in Computer Science, Computer Engineering or related field (or equivalent).
  • 3+ years of experience in compiler optimization, performance analysis, and IR design.
  • Ability to work independently, define goals and lead development.
  • Excellent C/C++ programming and software design, including debugging and performance analysis.
  • Strong interpersonal skills for a dynamic, product-oriented team.

Responsibilities

  • Design and implement compiler transformations for CUDA Tile.
  • Develop MLIR-based dialects and lowering passes.
  • Optimize tile-based kernels across NVIDIA GPU architectures.
  • Define public APIs and perform performance optimization.

Skills

C/C++ programming
Independent work
Leadership
Interpersonal skills
Compiler optimization

Education

Bachelor's/Master's/PhD in CS/CE

Tools

MLIR
LLVM
XLA
TVM

Job description

NVIDIA in Redmond, WA is seeking software engineers for the CUDA Tile team to design and optimize compiler transformations and MLIR-based dialects for tile-based GPU kernels.

Qualified candidates hold a CS/CE degree (or equivalent) with 3+ years in compiler optimization and strong C/C++ skills, plus the ability to lead development in a fast-paced team. Base salary ranges 152,000–241,500 USD, with equity and benefits.

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