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NVIDIA in Washington state is hiring software engineers for the Tensor IR & CUDA Tile team to advance GPU compiler technology. You will work on CUDA Tile and TensorIR to generate high-performance kernels across generations of NVIDIA GPUs.
The role emphasizes compiler transformations, MLIR dialects, and performance optimization, with 3+ years in compiler work, strong C/C++ skills, and the ability to work independently in a collaborative, product-driven environment.
NVIDIA in Washington state is hiring software engineers for the Tensor IR & CUDA Tile team to advance GPU compiler technology. You will work on CUDA Tile and TensorIR to generate high-performance kernels across generations of NVIDIA GPUs.
The role emphasizes compiler transformations, MLIR dialects, and performance optimization, with 3+ years in compiler work, strong C/C++ skills, and the ability to work independently in a collaborative, product-driven environment.