CONTRACT - Associate Software Engineer, Audio (NTD)

Nintendo of America Inc

Redmond (WA)

On-site

USD 69,734 - 111,585

Full time

14 days+

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Job summary

Nintendo of America Inc is looking for a skilled software engineer to design and implement audio system software in Redmond, WA. This role requires strong C/C++ programming experience and knowledge of digital signal processing. Applicants must have a BS or MS in a relevant field and at least 3 years of professional experience.

The position is onsite and not available for remote work. The pay range for this role is $50.62–$81 per hour, depending on experience and qualifications.

Qualifications

  • 3 or more years of professional experience with C/C++ programming.
  • Coursework or foundational knowledge in digital signal processing (DSP).
  • Experience with real-time embedded and cross-platform development.

Responsibilities

  • Design and implement audio system software.
  • Characterize, analyze, organize, and present detailed performance metrics of features at a large scale.
  • Optimize, maintain, validate, and diagnose failures in existing and new systems.

Skills

C/C++ programming
Digital signal processing (DSP)
Analytical and problem-solving skills

Education

BS or MS in Electrical Engineering, Computer Engineering, Computer Science, or related field

Job description

Nintendo is an equal opportunity employer.

Responsibilities
  • Design and implement audio system software.
  • Characterize, analyze, organize, and present detailed performance metrics of features at a large scale.
  • Optimize, maintain, validate, and diagnose failures in existing and new systems.
Requirements
  • BS or MS in Electrical Engineering, Computer Engineering, Computer Science, or related field.
  • Coursework or foundational knowledge in digital signal processing (DSP).
  • Experience with real‑time embedded and cross‑platform development.
  • 3 or more years of professional experience with C/C++ programming.
  • Strong analytical and problem‑solving skills.
  • Applicants must be legally eligible to work in the United States.
  • Visa sponsorship is not available for this role.
Preferred Requirements
  • Knowledge of DSP architectures (e.g., Hifi, Hexagon, ARM SIMD).
  • Experience with acoustic and audio signal processing algorithms.
  • Familiarity with audio peripherals and interfaces (e.g., I2S, TDM, PDM, DMA).
Location

This position is onsite in Redmond, WA, and not open to remote status at this time.

Pay

Pay range: $50.62—$81 USD

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