Junior Audio Systems Engineer — Embedded C/C++ & DSP

Nintendo

Redmond (WA)

On-site

USD 69,734 - 111,585

Part time

14 days+
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Benefits offered by this job

Medical insurance
Employee assistance program
Paid sick leave

Job summary

Nintendo is looking for a junior engineer in Redmond, WA, to join their audio team. The role focuses on developing and maintaining audio firmware for game systems. Candidates should have a background in audio technologies and experience in C/C++ programming.

The position is onsite and offers a competitive pay range of $50.62 to $81 per hour, along with benefits including medical insurance and sick leave.

Qualifications

  • Experience with digital signal processing (DSP).
  • 3 or more years of professional experience with C/C++ programming.
  • Familiarity with audio peripherals and interfaces.

Responsibilities

  • Design and implement audio system software.
  • Characterize and analyze performance metrics.
  • Optimize and validate existing systems.

Skills

Digital audio
C/C++ programming
Audio technologies
Analytical skills
Problem-solving skills

Education

BS or MS in Electrical Engineering, Computer Engineering, Computer Science, or related field

Job description

Nintendo is looking for a junior engineer in Redmond, WA, to join their audio team. The role focuses on developing and maintaining audio firmware for game systems. Candidates should have a background in audio technologies and experience in C/C++ programming.

The position is onsite and offers a competitive pay range of $50.62 to $81 per hour, along with benefits including medical insurance and sick leave.

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