Sr Engineer, Display (NTD)

Nintendo of America Inc

Redmond (WA)

On-site

USD 145,150 - 261,200

Full time

14 days+

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Benefits offered by this job

Comprehensive benefits package
Potential semi-annual performance bonus
401(k) plan

Job summary

Nintendo of America Inc is seeking a skilled software engineer to architect and implement display drivers at their Redmond location. The role demands extensive experience with display standards, multithreaded programming, and proficiency in C/C++. In addition, the candidate should possess a relevant engineering degree.

The position provides a competitive salary range of $145,150—$261,200 and a comprehensive benefits package including medical and paid time off.

Qualifications

  • 5+ years of related experience.
  • Understanding of display standards and specifications, such as HDMI, DSI, DisplayPort, and EDID.
  • Experience developing multithreaded software.

Responsibilities

  • Architect, design, and implement display driver stack for use with current and future products.
  • Develop and refine display software stack to ensure compliance with various display standards and specifications.
  • Research and champion new features/technologies capable of being deployed in gaming consoles.

Skills

C/C++ programming
Display standards knowledge
Multithreaded software development
Device driver development

Education

Degree in Computer Engineering, Computer Science or Electrical Engineering

Job description

Nintendo is an equal opportunity employer.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

Responsibilities
  • Architect, design, and implement display driver stack for use with current and future products.
  • Develop and refine display software stack to ensure compliance with various display standards and specifications.
  • Research and champion new features/technologies capable of being successfully deployed in massively used gaming consoles.
Qualifications
  • 5+ years related experience.
  • Understanding of display standards and specifications, such as HDMI, DSI, DisplayPort, and EDID.
  • Experience developing device drivers for SOCs.
  • Experience developing multithreaded software.
  • Proficient with fundamental computer science data structures and algorithms in C/C++.
  • Degree in Computer Engineering, Computer Science or Electrical Engineering.
Preferred Qualifications
  • Knowledge of compositors and image composition pipelines.
  • Experience debugging display protocol issues.
  • Knowledge of display technologies such as HDR and VRR.
Benefits
  • Base pay range: $145,150—$261,200 USD.
  • Potential for a semi-annual discretionary performance bonus.
  • Comprehensive benefits package including medical, dental, vision, 401(k), and paid time off.
Location

This position is onsite in Redmond, WA, and not open to remote status at this time.

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