Senior Engine Programmer

Starbreeze

Stockholms kommun

On-site

SEK 900,000 - 1,200,000

Full time

10 days ago
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Job summary

Starbreeze in Stockholm is seeking an experienced engine programmer to drive core systems and console optimization. You will architect, implement, and evolve low-level engine functionality for UE4/UE5, ensuring scalable, maintainable game architecture across PC and consoles.

This in-office role requires deep C++ expertise, a passion for performance, and a collaborative mindset. You will mentor engineers, lead code reviews, and collaborate with Technical Directors and production leads to evaluate

Qualifications

  • Strong C++ proficiency and engine architecture knowledge.
  • Experience with UE4/UE5 and console optimization.
  • At least one shipped title on PC or console with Unreal Engine.

Responsibilities

  • Architect and implement core engine systems with focus on performance.
  • Mentor engineers, conduct code reviews, establish best practices.
  • Maintain UE4/UE5 branches, balance new features with stability.
  • Collaborate with directors and production leads on feasibility and features.

Skills

C++
UE4/UE5
Performance optimization
Multithreading
Engine architecture

Tools

Unreal Engine
Profiling tools

Job description

“Deliver fun worldwide”? Pretty good for a day’s work. At Starbreeze, we build ambitious cooperative games driven by strong technical foundations. Working side-by-side in our Stockholm studio, our engineering team brings together diverse perspectives to tackle complex systems, iterate quickly, and deliver standout experiences to millions of players worldwide. This position is full in-office based out of our Stockholm studio.

About the Role

We are looking for a person to drive technical excellence across our core systems. In this role, you’ll tackle high-octane technical execution, drive engineering quality, and optimize console performance to make sure our games run smoothly and look stunning, while ensuring our game architecture remains scalable and maintainable for long-term production.

While direct people management isn’t on your plate right away, you’ll serve as a beacon of mentorship and technical guidance for a killer team of engine and rendering engineers. As our team grows, there’s plenty of room for you to expand into formal leadership if that’s your path!

What You’ll Do
  • Architect and implement core engine systems, prioritizing low-level performance, memory efficiency, and console optimization.

  • Mentor fellow engineers, conduct code reviews, and establish engineering best practices across the discipline.

  • Maintain and evolve custom and forked UE4/UE5 engine branches, balancing new feature needs with architectural stability.

  • Collaborate closely with Technical Directors and production leads to evaluate feasibility and execute complex game features.

What You Bring
  • Strong C++ expertise and extensive hands-on experience with game engine architecture (UE4/UE5).

  • Proven track record of low-level console optimization, profiling, and multithreaded systems development.

  • At least one shipped title using Unreal Engine across PC and console platforms.

  • Clear communication, a collaborative mindset, and a commitment to helping engineering teams succeed.

Ready to Join the Heist?

Bring your passion and skills to Starbreeze, let’s build something unforgettable together!

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