Technical Director

Avalanche Studios Group

Stockholms kommun

Hybrid

SEK 649,210 - 865,613

Full time

14 days+
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Job summary

A leading gaming studio in Stockholm is seeking an experienced technical lead to transform prototypes into scalable systems and oversee Unreal Engine development. You will guide the engineering team through pre-production while collaborating closely with art and design. The ideal candidate has shipped major titles, possesses strong communication skills, and thrives in a dynamic environment. The position follows a hybrid model, requiring in-office attendance on specific days.

Qualifications

  • Proven track record from concept to global launch.
  • Extensive experience structuring large-scale projects in Unreal Engine.
  • Experience shipping major titles with multiplayer focus.

Responsibilities

  • Transform prototypes into stable systems.
  • Guide engineering teams through pre-production.
  • Own the technical roadmap aligning with creative goals.

Skills

Unreal Engine development
Cross-discipline collaboration
Mentoring
Performance optimization
Problem-solving

Job description

What You’ll Do
  • Build the Foundation: Transform a successful prototype into a stable, production‑ready system, ensuring the technical foundation is scalable for full‑scale development.
  • Lead the Transition: Guide the engineering team through the shift from experimentation to pre‑production, balancing rapid iteration with long‑term code health.
  • Unreal Engine Stewardship: Set the standard for Unreal Engine development on the project, overseeing everything from core systems to performance optimization and multiplayer stability.
  • Strategic Roadmap: Own the technical roadmap, aligning engineering milestones with creative goals and go‑to‑market timelines.
  • Mentor & Grow: Lead and support a dedicated team of engineers, fostering a culture of technical excellence, collaboration, and proactive problem‑solving.
  • Cross‑Discipline Partnership: Work closely with Art, Design, and Production Directors to ensure technical feasibility and high‑performance execution of the game’s creative pillars.
Who You Are
  • You have a proven track record of taking projects through the full lifecycle, from early concept/pre‑production to a successful global launch.
  • Extensive experience in Unreal Engine development is a must, specifically regarding how to structure large‑scale projects for performance and maintainability.
  • You have shipped at least one major title in Unreal Engine, and you bring multiplayer experience.
  • While you appreciate experimentation, you thrive on bringing order to chaos. You know when to “hack” a prototype and when to “build” a system.
  • You are a strong communicator who can mentor senior engineers while clearly explaining technical risks and opportunities to non‑technical stakeholders.
  • You possess broad technical skills across the game stack and aren’t afraid to dive into the code to solve complex architectural challenges.
Location

Stockholm, Sweden – hybrid model: in‑office on Mondays, Tuesdays, and Thursdays.

Diversity Statement

Research shows under‑represented groups in the industry might not apply to a job if they don’t check off every requirement. At Avalanche, we’re more about your drive to learn and interest in tackling challenges than what’s on your resume! Diverse opinions and different experiences are what make our teams so great, not itemized lists of qualifications.

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