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Avalanche Studios in Sweden is seeking a Gameplay Programmer to contribute to a game prototype focusing on Unreal Engine. In this role, you will take ownership of gameplay features in a dynamic team environment where collaboration and creativity thrive.
You will be responsible for various gameplay elements, ensuring technical solutions align with design goals. The position encourages diverse applicants and fosters a hybrid work model emphasizing team interaction.
Avalanche Studios Group and its incubation team are seeking a Gameplay Programmer for work on a game prototype. This role involves very strong Unreal Engine knowledge and the candidate would take ownership of a broad range of gameplay features, in the context of an authoritative PvP environment.
Note: Research shows under‑represented groups in the industry might not apply to a job if they don’t check off every requirement. At Avalanche, we’re more about your drive to learn and interest in tackling challenges than what’s on your resume! So don’t stress if you don’t tick every box—shoot us your application anyway! Diverse opinions and different experiences are what make our teams so great, not itemized lists of qualifications.
Our Stockholm office is situated in Södermalm, the beating heart of the city’s game industry. It’s a physical representation of our games – the lush vegetation of Just Cause and theHunter: Call of the Wild meets corroded metal straight out of Mad Max. Our hybrid model requires you to be in the office on Mondays, Tuesdays, and Thursdays to foster collaboration and creativity.