Technical Director

Avalanche Studios

Stockholms kommun

Hybrid

SEK 757,411 - 973,815

Full time

14 days+
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Job summary

A leading game development studio in Stockholm is looking for a Technical Director to lead their new project's technical vision from prototyping to pre-production. The role involves defining technical architecture, mentoring engineers, and overseeing Unreal Engine standards. Candidates must have a proven track record of project lifecycle management and substantial experience in Unreal Engine development, especially in large-scale projects. The studio embraces diversity and encourages all applicants to apply, regardless of how closely they meet the qualifications.

Qualifications

  • Proven track record of project management from pre-production to launch.
  • Extensive experience with Unreal Engine is required.
  • Previous shipping of a major title in Unreal Engine with multiplayer experience.

Responsibilities

  • Transform prototype into stable production-ready system.
  • Guide engineering team through pre-production transition.
  • Set standards for Unreal Engine development.
  • Own technical roadmap aligning milestones with creative goals.
  • Mentor engineers and foster a culture of collaboration.

Skills

Unreal Engine development
Project lifecycle management
Team leadership
Code maintainability
Communication skills

Job description

We are now seeking a Technical Director to take the reins of our new project’s technical vision, a project moving from the prototyping phase into pre-production.

As the TD for this specific title, you will transition the project from a proven prototype into a scalable, high-performance production. You will be responsible for defining the technical architecture, establishing the long‑term engineering roadmap, and ensuring the team has the robust tools and systems needed to bring this ground‑breaking experience to market.

What you'll do
  • Build the Foundation: Transform a successful prototype into a stable, production‑ready system, ensuring the technical foundation is scalable for full‑scale development.
  • Lead the Transition: Guide the engineering team through the shift from experimentation to pre‑production, balancing rapid iteration with long‑term code health.
  • Unreal Engine Stewardship: Set the standard for Unreal Engine development on the project, overseeing everything from core systems to performance optimization and multiplayer stability.
  • Strategic Roadmap: Own the technical roadmap, aligning engineering milestones with creative goals and go‑to‑market timelines.
  • Mentor & Grow: Lead and support a dedicated team of engineers, fostering a culture of technical excellence, collaboration, and proactive problem‑solving.
  • Cross‑Discipline Partnership: Work closely with Art, Design, and Production Directors to ensure technical feasibility and high‑performance execution of the game’s creative pillars.
Who you are
  • You have a proven track record of taking projects through the full lifecycle, from early concept/pre‑production to a successful global launch.
  • Extensive experience in Unreal Engine development is a must, specifically regarding how to structure large‑scale projects for performance and maintainability.
  • You have shipped at least one major title in Unreal Engine, and we are seeking someone with multiplayer experience.
  • While you appreciate experimentation, you thrive on bringing order to chaos. You know when to “hack” a prototype and when to “build” a system.
  • You are a strong communicator who can mentor senior engineers while clearly explaining technical risks and opportunities to non‑technical stakeholders.
  • You possess broad technical skills across the game stack and aren't afraid to dive into the code to solve complex architectural challenges.

Note: Research shows under‑represented groups in the industry might not apply to a job if they don’t check off every requirement. At Avalanche, we’re more about your drive to learn and interest in tackling challenges than what’s on your resume! So don’t stress if you don’t tick every box— shoot us your application anyway! Diverse opinions and different experiences are what make our teams so great, not itemized lists of qualifications.

The Stockholm location

Our Stockholm office is situated in Södermalm, the beating heart of the city’s game industry. It’s a physical representation of our games – the lush vegetation of Just Cause and the Hunter: Call of the Wild meets corroded metal straight out of Mad Max. Our hybrid model requires you to be in the office on Mondays, Tuesdays, and Thursdays to foster collaboration and creativity.

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