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Electronic Arts’ DICE Stockholm studio is seeking an AI Designer to shape enemy and NPC AI experiences across Battlefield titles. You will collaborate with design, animation, and engineering teams to create compelling combat encounters and robust AI systems.
With at least 3 years in game design and AI, you will prototype, test, iterate, and document your work, using Blueprints, C#, Lua, and behavior trees to deliver engaging gameplay.
Electronic Arts’ DICE Stockholm studio is seeking an AI Designer to shape enemy and NPC AI experiences across Battlefield titles. You will collaborate with design, animation, and engineering teams to create compelling combat encounters and robust AI systems.
With at least 3 years in game design and AI, you will prototype, test, iterate, and document your work, using Blueprints, C#, Lua, and behavior trees to deliver engaging gameplay.