Technical UI Designer

Electronic Arts

Stockholms kommun

Hybrid

SEK 520,000 - 860,000

Full time

14 days+
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Job summary

Electronic Arts’ Battlefield Studios in Stockholm invites a Technical UI Designer to join a world-class team. You will craft high-quality, accessible user interfaces across features, bridging creative vision with technical execution while collaborating with engineers, designers, artists, and producers.

You will own UI features from concept to ship, iterate based on feedback, and push best practices in production.

Qualifications

  • 2+ years of professional experience in game UI development.
  • Experience shipping at least one UI feature in a released game.
  • Ability to collaborate across disciplines (gameplay, engineering, design, art) to deliver UI features.
  • Solid understanding of typography, layout, motion, and visual fidelity.

Responsibilities

  • Take ownership of UI features from concept to ship.
  • Collaborate with engineers, scripters, UX designers, UI artists, producers and directors.
  • Prototype and iterate on UI concepts to test feasibility and polish.
  • Champion accessibility and best practices throughout the production cycle.

Skills

UI design
AAA UI development
Prototyping
Accessibility
Communication
Collaborative teamwork
Documentation
Adaptability

Tools

UMG
Unity UI
ImGui
Qt
WPF
Flash

Job description

Locations: Stockholm, Stockholm County, Sweden

Role ID

215311

Worker Type

Regular Employee

Studio/Department

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.

United under the banner of Battlefield Studios, 4 world‑class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

LET’S PUSH THINGS FORWARD

DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of inclusion and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!

We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.

At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.

We’re all‑in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

Role Overview

The ideal candidate for the Technical UI Designer position at Electronic Arts is a collaborative, detail‑oriented professional with a passion for creating high‑quality, accessible user interfaces in games. You thrive in multidisciplinary teams, excel at bridging creative vision with technical execution, and are motivated by the opportunity to impact millions of players worldwide. You are comfortable taking ownership of features from concept to ship, iterating based on feedback, and championing best practices throughout the production cycle.

Required Skills and Qualifications
  • Demonstrated experience implementing in‑game UI features, including screens, widgets, logic, and data flows, in a professional game development environment
  • Strong technical and logical problem‑solving abilities, with a track record of delivering polished, AAA‑quality UI features on time
  • Proficiency in rapid prototyping to test and iterate on UI concepts independently, from ideation through implementation
  • Deep understanding of UI/UX design principles, including typography, layout, motion, and visual fidelity
  • Commitment to accessibility and inclusive design, with a passion for creating player experiences that are usable by all
  • Excellent attention to detail and ability to maintain and refine features throughout the production cycle
  • Collaborative mindset with proven ability to work effectively with engineers, scripters, UX designers, UI artists, producers, and directors
  • Strong communication skills, including the ability to document features, participate in design and code reviews, and advocate for best practices
  • Adaptable and open to feedback, with a willingness to learn and grow within a highly experienced team
Experience
  • Minimum 2 years of professional experience in game development, working within game engines on AA or AAA titles
  • Hands‑on experience shipping at least one feature or UI component in a released game, with ownership from implementation to delivery
  • Experience collaborating across disciplines (gameplay, engineering, design, art) to deliver high‑quality UI features
Education
  • No specific degree or certification required; candidates from diverse educational backgrounds are encouraged to apply
Preferred/Bonus Skills
  • Familiarity with additional UI systems such as UMG, Unity UI, Flash, ImGui, WPF, or Qt
  • Experience working with proprietary tech stacks or influencing UI frameworks within a large‑scale project
Soft Skills
  • Highly collaborative and inclusive attitude, with the ability to listen, learn, and adapt in a fast‑paced, creative environment
  • Strong organizational and prioritization skills, with experience estimating and managing work in partnership with producers and directors
  • Passion for games and a desire to contribute to the long‑term success of the Battlefield universe

Join us to help shape the future of UI in one of the industry’s most ambitious projects, working alongside a passionate and experienced team with diverse career growth opportunities.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well‑being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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