Senior Software Engineer: Gameplay AI

Electronic Arts

Stockholms kommun

On-site

SEK 545,375 - 763,525

Full time

14 days+
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Benefits offered by this job

Healthcare coverage
Mental well-being support
Paid time off

Job summary

Electronic Arts in Stockholm is looking for a Senior Software Engineer (Gameplay AI) to drive innovation in AI technology for the Battlefield franchise. The ideal candidate has over 5 years of experience in video game development, particularly in C++, and demonstrates expertise in AI systems.

This role involves collaborating with engineers and designers, implementing features, and mentoring team members. EA offers a holistic benefits package that emphasizes physical, mental, and financial wellness.

Qualifications

  • Minimum of 5 years of experience in video game development or equivalent software experience.
  • Experience in developing gameplay systems.
  • Familiarity with performance-critical code.

Responsibilities

  • Implement gameplay AI features in partnership with the AI Design team.
  • Develop and improve Battlefield AI systems.
  • Mentor engineers through technical guidance.

Skills

C++ development
AI systems (behavior trees, pathfinding)
Debugging and optimization
Collaboration in game development

Job description

Senior Software Engineer (Gameplay AI)

The ideal candidate is a passionate and experienced developer who thrives in collaborative environments, excels at solving complex technical challenges, and is eager to shape the future of AI technology in the Battlefield franchise. You will collaborate with engineers, designers, and technical leaders to build scalable AI technology, support innovation across current and future Battlefield titles, and mentor others while pushing the boundaries of gameplay AI.

Responsibilities
  • Implement gameplay AI features in partnership with the AI Design team.
  • Develop new AI technology and improve existing Battlefield AI systems.
  • Contribute to shared AI technology used across multiple Battlefield projects.
  • Collaborate with cross-functional teams to deliver reliable AI features.
  • Mentor engineers through technical guidance, reviews, and knowledge sharing.
Required Skills and Experience
  • Minimum of 5 years of professional experience in video games development or equivalent software development experience.
  • Experience developing gameplay systems in C++.
  • Experience with AI systems such as behavior trees, goal-oriented action planning, and pathfinding algorithms.
  • Experience debugging, profiling, and optimizing performance‑critical code.
  • Experience working within large‑scale game development environments.
About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well‑being support, retirement savings, paid time off, family leaves, and more.

Equal Opportunity Employer

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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