Game Designer

Electronic Arts

Stockholms kommun

Hybride

SEK 600 000 - 900 000

Plein temps

Il y a 6 jours
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Résumé du poste

Electronic Arts (EA) is seeking an AI Designer at DICE in Stockholm, working hybrid to craft player-focused AI for enemies, NPCs, and vehicles. You will collaborate with interdisciplinary teams to improve and iterate combat encounters, leveraging tools like Blueprints, C#, and Lua.

The role requires at least 3 years in game design with a focus on AI and system design, plus the ability to document technical designs clearly for cross-disciplinary teams.

Qualifications

  • Minimum 3 years of professional experience in game design focusing on game systems and AI design.
  • Experience designing and implementing AI or gameplay systems for shipped games.
  • Experience with game scripting tools such as Blueprints, C#, Lua, or similar.
  • Experience with behavior trees or comparable AI frameworks.
  • Understanding of AI and NPC design principles for action or shooter games.
  • Ability to communicate technical design through clear documentation.

Responsabilités

  • Design, implement, and refine AI systems and behaviors delivering engaging combat experiences.
  • Partner with encounter, level, animation, and engineering teams to create believable AI.
  • Prototype, playtest, and iterate AI features using player feedback and gameplay goals.
  • Improve existing AI systems and identify opportunities for new features and tech solutions.
  • Create and maintain clear design documentation to support cross-disciplinary collaboration.

Connaissances

AI design
Gameplay systems
Scripting languages
Behavior trees
Collaboration
Documentation

Outils

Blueprints
C#
Lua

Description du poste

Locations: Stockholm, Stockholm County, Sweden

Role ID

216326

Worker Type

Regular Employee

Studio/Department

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.

United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

LET’S PUSH THINGS FORWARD

DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of inclusion and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!

We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.

At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

Role Overview

Reporting to the Design Director, you are a AI Designer who will design & improve the player experience against and with enemy and NPC AI characters and vehicles.

You will build upon and improve the core foundations of our AI. You will collaborate with interdisciplinary and international teams and work with every tool at hand to improve and iterate AI combat systems and encounters that'll thrill our players.

Responsibilities
  • Design, implement, and refine AI systems and behaviors that deliver engaging combat experiences.
  • Partner with encounter, level, animation, and engineering teams to create believable and responsive AI.
  • Prototype, playtest, and iterate on AI features using player feedback and gameplay goals.
  • Improve existing AI systems while identifying opportunities for new gameplay features and technical solutions.
  • Create and maintain clear design documentation to support implementation and cross-disciplinary collaboration.
Requirements
  • Minimum of 3 years of professional experience in game design, with a focus on game systems and AI design
  • Experience designing and implementing AI or gameplay systems for shipped games.
  • Experience using game scripting tools such as Blueprints, C#, Lua, or similar.
  • Experience with behavior trees or comparable AI frameworks.
  • Understanding of AI and NPC design principles, particularly for action or shooter games.
  • Experience collaborating with multidisciplinary teams and communicating technical design through clear documentation.
About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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