Mobile RPG UI Artist (Unity) — Craft Polished Interfaces

Dark Cloud Games

Lisboa

Presencial

EUR 42 000 - 62 000

Tempo integral

14 dias+
Gerador de candidaturas

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Resumo da oferta

Dark Cloud Games is seeking a skilled Game UI Artist to transform prototypes and art direction into production-ready interfaces for a complex mobile RPG. You will design menus, HUDs, icons, and transitions, and collaborate closely with programmers during Unity implementation.

We value a strong portfolio in Game UI, mastery of Photoshop/Illustrator/Figma, and the ability to work autonomously within established systems and art direction. On-site in Lisbon is required.

Qualificações

  • Bachelor's degree (Licenciatura) mandatory, recognized in Portugal under the DGES framework.
  • 4+ years of professional experience designing UI for games.
  • Strong portfolio focused on Game UI.
  • Advanced skills in Photoshop, Illustrator, Figma, or equivalents.
  • Experience integrating UI assets in Unity.

Responsabilidades

  • Design menus, HUDs, pop-ups, overlays, cards, and other game interfaces.
  • Translate prototypes and game systems into polished screen compositions.
  • Create production-ready UI assets, iconography, components, and interaction states.
  • Assemble and visually refine interfaces directly in Unity.
  • Create UI animations, transitions, and feedback effects.
  • Collaborate with programmers during implementation.
  • Review builds and ensure visual consistency across resolutions and mobile safe areas.

Conhecimentos

UI design
Typography
Composition

Formação académica

Licenciatura (Level 6 Portugal)

Ferramentas

Unity
Photoshop
Illustrator
Figma

Descrição da oferta de emprego

Dark Cloud Games is seeking a skilled Game UI Artist to transform prototypes and art direction into production-ready interfaces for a complex mobile RPG. You will design menus, HUDs, icons, and transitions, and collaborate closely with programmers during Unity implementation.

We value a strong portfolio in Game UI, mastery of Photoshop/Illustrator/Figma, and the ability to work autonomously within established systems and art direction. On-site in Lisbon is required.

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