Game Ui Artist — Unity

Dark Cloud Games

Lisboa

Presencial

EUR 42 000 - 62 000

Tempo integral

14 dias+
Gerador de candidaturas

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Resumo da oferta

Dark Cloud Games is seeking a skilled Game UI Artist to transform prototypes and art direction into production-ready interfaces for a complex mobile RPG. You will design menus, HUDs, icons, and transitions, and collaborate closely with programmers during Unity implementation.

We value a strong portfolio in Game UI, mastery of Photoshop/Illustrator/Figma, and the ability to work autonomously within established systems and art direction. On-site in Lisbon is required.

Qualificações

  • Bachelor's degree (Licenciatura) mandatory, recognized in Portugal under the DGES framework.
  • 4+ years of professional experience designing UI for games.
  • Strong portfolio focused on Game UI.
  • Advanced skills in Photoshop, Illustrator, Figma, or equivalents.
  • Experience integrating UI assets in Unity.

Responsabilidades

  • Design menus, HUDs, pop-ups, overlays, cards, and other game interfaces.
  • Translate prototypes and game systems into polished screen compositions.
  • Create production-ready UI assets, iconography, components, and interaction states.
  • Assemble and visually refine interfaces directly in Unity.
  • Create UI animations, transitions, and feedback effects.
  • Collaborate with programmers during implementation.
  • Review builds and ensure visual consistency across resolutions and mobile safe areas.

Conhecimentos

UI design
Typography
Composition

Formação académica

Licenciatura (Level 6 Portugal)

Ferramentas

Unity
Photoshop
Illustrator
Figma

Descrição da oferta de emprego

Descrição do cargo

Dark Cloud Games

is looking for a

Game UI Artist

to join the development of a complex mobile RPG featuring character collection, turn-based combat, crafting, loot, progression, narrative systems, and map-based navigation.

The role focuses on transforming established systems, prototypes, and art direction into polished, distinctive, and production-ready interfaces.

This is a visual Game UI position. Gameplay logic, data integration, system architecture, and complex C# development are handled by the programming team.

Responsibilities
  • Design menus, HUDs, pop-ups, overlays, cards, and other game interfaces
  • Translate prototypes and game systems into polished screen compositions
  • Create production-ready UI assets, iconography, components, and interaction states
  • Assemble and visually refine interfaces directly in Unity
  • Create UI animations, transitions, and feedback effects
  • Collaborate with programmers during implementation
  • Review builds and ensure visual consistency across resolutions and mobile safe areas
Requirements
  • Bachelor's degree (Licenciatura), corresponding to Level 6 in Portugal, is mandatory. Foreign degrees must be officially recognized in Portugal under the DGES degree recognition framework.
  • 4+ years of professional experience designing UI for games
  • Strong professional portfolio focused on Game UI
  • Advanced skills in Photoshop, Illustrator, Figma, or equivalent tools
  • Strong understanding of composition, typography, hierarchy, colour, spacing, and readability
  • Practical experience integrating UI assets in Unity
  • Knowledge of Unity UI, prefabs, scalable sprites, TextMesh Pro, and basic UI animation
  • Ability to work autonomously from established systems, prototypes, and art direction
  • Availability to work on-site in Lisbon
Nice to Have
  • Experience with mobile RPGs, gacha games, JRPGs, or strategy games
  • Knowledge of DOTween, After Effects, Spine, sprite optimisation, or UI design systems
  • Familiarity with generative AI workflows
About the Project

Development of a complex mobile RPG with interconnected combat, progression, management, character, and narrative systems.

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