Mobile 3D Artist for Unity Prototypes

NAPHORA GAMES GROUP

Portugal

Presencial

EUR 35 000 - 55 000

Tempo integral

Há 3 dias
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Resumo da oferta

Naphora Games Group is seeking a hands-on 3D Artist to craft high-quality assets for mobile game prototypes. You will collaborate with artists, designers, and programmers to take ideas from concept to implementation, balancing visual quality with mobile performance.

Ideal candidates have 3+ years in 3D art, a strong portfolio, and proficiency in Blender/Maya and Unity. The role offers a fast-paced environment with opportunities to explore styles and iterate quickly.

Qualificações

  • 3+ years of professional 3D art experience, preferably mobile games.
  • Strong portfolio across multiple styles and subjects.
  • Proficiency in Blender, Maya or similar 3D tools.
  • Experience creating low- and mid-poly assets for real-time environments.
  • Practical experience with Unity and asset prep for implementation.
  • Solid understanding of modeling, texturing, lighting, and optimization.
  • Familiarity with shaders and mobile rendering considerations is a plus.

Responsabilidades

  • Create, model, texture, and optimize high-quality 3D assets for Unity.
  • Create props, environments, and characters per game needs and art direction.
  • Take assets from concept through implementation-ready delivery.
  • Ensure assets meet artistic and performance requirements.
  • Optimize assets for mobile platforms and good runtime performance.
  • Support lighting, materials, and scene presentation as needed.
  • Maintain consistency of visual quality across game assets.

Conhecimentos

3D art
Portfolio
Blender/Maya
Unity
Low/Mid-poly
Mobile optimization
Art direction
Communication

Ferramentas

Blender
Maya
Unity

Descrição da oferta de emprego

Naphora Games Group is seeking a hands-on 3D Artist to craft high-quality assets for mobile game prototypes. You will collaborate with artists, designers, and programmers to take ideas from concept to implementation, balancing visual quality with mobile performance.

Ideal candidates have 3+ years in 3D art, a strong portfolio, and proficiency in Blender/Maya and Unity. The role offers a fast-paced environment with opportunities to explore styles and iterate quickly.

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