Senior Technical Artist: Real-Time Unity & VFX (Remote)

Vivid Games

Bydgoszcz

Hybrid

PLN 120,000 - 180,000

Full time

14 days+

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Benefits offered by this job

Remote work options
Hybrid or on-site work
Flexible hours
Private healthcare
Sports benefits

Job summary

Vivid Games is seeking a Technical Artist to bridge art, design, and tech, turning bold ideas into immersive boxing experiences. You will craft shaders and tools, optimize assets for mobile, and collaborate with art directors, designers, and engineers to deliver high-quality visuals that feel real.

Key work areas include Unity pipelines, 3D production, VFX, lighting, and UI-driven art systems, with a focus on performance budgets across devices.

Qualifications

  • Strong knowledge of Unity, including import settings, prefabs and materials.
  • Experience in real-time assets production: modeling, UVs, texturing, LODs, rigging.
  • Proficiency in shader creation (Shader Graph/HLSL) for 3D, UI and VFX.
  • 2D/UI art tooling: atlases, sprites, masking, 9-slice, animated UI.

Responsibilities

  • Create and optimize shaders in Shader Graph/HLSL for 3D assets, UI and VFX.
  • Develop and maintain editor tools and automation to streamline art pipelines.
  • Collaborate with Art, UI/UX and Development to define standards and budgets.

Skills

Unity / Art Pipeline
3D Production
Shaders & Materials
2D UI Technical Art
Mobile Optimization
VFX / Particles
Lighting & Rendering
Tools & Automation
Profiling & Debugging
Technical Art Ownership
Cinemachine
DOTween

Job description

Vivid Games is seeking a Technical Artist to bridge art, design, and tech, turning bold ideas into immersive boxing experiences. You will craft shaders and tools, optimize assets for mobile, and collaborate with art directors, designers, and engineers to deliver high-quality visuals that feel real.

Key work areas include Unity pipelines, 3D production, VFX, lighting, and UI-driven art systems, with a focus on performance budgets across devices.

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