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Vivid Games is seeking a Technical Artist to bridge art, design, and tech, turning bold ideas into immersive boxing experiences. You will craft shaders and tools, optimize assets for mobile, and collaborate with art directors, designers, and engineers to deliver high-quality visuals that feel real.
Key work areas include Unity pipelines, 3D production, VFX, lighting, and UI-driven art systems, with a focus on performance budgets across devices.
If you love turning creative ambition into reality — and believe technology should expand what we can imagine — we’d love to build what’s next with you. As a Technical Artist, you’ll turn bold ideas into experiences that make players feel the boxing atmosphere — the tension before the play, the rush of competition, and the thrill of the game. You’ll create the shaders, effects, tools, and systems that give artists new ways to bring the energy of sport to life. Working at the intersection of art, design, and technology, you’ll collaborate closely with our Art Director, Artists, Designers, and Engineers to create experiences that feel real.
An opportunity to develop your skills while working alongside experienced professionals.
A great culture and a decent dose of ownership — we trust you to make an impact.
Remote, hybrid or on-site work — whatever works best for you.
Flexible working hours with core hours from 10:00 to 14:00.
Available guidance to help you grow professionally.
As little bureaucracy and as much transparency as possible.
A stable salary reflecting your experience and skills.
Practical benefits, including remote-work support, sports benefits and private healthcare.
First interview + Test + Technical interview.