Remote Senior Unity Technical Artist: Shaders & Tools

Beffio Studio

Polska

Hybride

PLN 354 000 - 512 000

Plein temps

Il y a 3 jours
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Avantages offerts par ce poste

Meaningful technical ownership over sh
Remote-friendly international team
Competitive compensation
Long-term collaboration
Annual Beffio team retreats

Résumé du poste

Beffio Studio is seeking a Senior Technical Artist to lead shader development and real-time rendering workflows for an international, remote team. You will work with artists and engineers to implement high-quality game art while maintaining performance targets.

The role emphasizes ownership of shaders, tooling, and production pipelines, with opportunities to influence visual quality and technical standards across projects.

Qualifications

  • 5+ years as a Technical Artist in game development.
  • Experience on commercially released games.
  • Strong real-time rendering, materials, and shader knowledge.
  • Fluent English and excellent communication.
  • Proficiency with Unity3D and shader workflows.

Responsabilités

  • Develop and refine real-time shaders and materials.
  • Build artist-friendly tools, scripts, validators, and workflows.
  • Profile and optimize real-time content and identify bottlenecks.
  • Collaborate with artists, engineers, and leadership to meet artistic goals.
  • Own assigned technical art features from prototype to production.

Connaissances

5+ years exp
Real-time rendering
Shader Graph
HLSL
Python
C#
Unity3D
GPU profiling
Problem solving
English fluency

Outils

Unity3D

Description du poste

Beffio Studio is seeking a Senior Technical Artist to lead shader development and real-time rendering workflows for an international, remote team. You will work with artists and engineers to implement high-quality game art while maintaining performance targets.

The role emphasizes ownership of shaders, tooling, and production pipelines, with opportunities to influence visual quality and technical standards across projects.

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