Senior Sound Designer

Bloober Team SA

Kraków

Hybrid

PLN 120,000 - 180,000

Full time

4 days ago
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Benefits offered by this job

Remote-friendly options

Job summary

Bloober Team SA is seeking a senior game audio designer to craft AAA-quality sound effects and audio systems. You will record, implement, and test sounds within the game and work to preserve the artistic vision across the project.

Collaborating with the Audio Team and cross-functional partners, you will leverage Nuendo and Wwise to deliver immersive experiences, including in-engine audio implementation and field recording.

Qualifications

  • 5+ years of industry experience in game audio.
  • Outstanding sound design skills evidenced by credits/portfolio.
  • Participation in full development cycle for at least one shipped AA+ title.
  • Proficiency with Nuendo and Wwise middleware.
  • Excellent knowledge of UE blueprints and in-engine audio implementation.
  • Experience with studio and field recording.

Responsibilities

  • Create AAA quality, original SFX across the audio pipeline.
  • Record, implement and test sounds in-game.
  • Mix the game and maintain artistic vision across project.
  • Design and develop audio systems for the title.
  • Collaborate with the Audio Team and other departments to deliver best audio experience.

Skills

Sound design
Game audio integration
Audio middleware
UE audio implementation
Field recording
Team collaboration

Tools

Nuendo
Wwise
Unreal Engine (blueprints)

Job description

Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers.

Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters. Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA.

What sets us apart?

Inclusive culture:We believe in fostering a welcoming atmosphere where everyone feels valued and empowered.

Remote-friendly options:We offer flexibility, allowing you to contribute your best work from wherever you thrive.

Solid foundation:As a financially stable company with a clear vision, we invest heavily in our team and our projects.

Passionate team:You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences.

Currently we are looking for:

Within this role you will:
  • Create AAA quality, original SFX using a range of sound design methods and techniques,
  • Record, implement and test sounds in game,
  • Mix the game and help maintain artistic vision across project,
  • Design and develop audio systems,
  • Work closely with our talented Audio Team,
  • Collaborate across departments to deliver the best audio experience.
Job requirements
  • 5+ years of relevant industry experience,
  • Outstanding sound design skills shown trough game credits and portfolio,
  • Participation in the full development cycle for at least one shipped AA+ title with significant contribution to the project,
  • Proficiency in Nuendo,
  • Expertise in using Audiokinetic Wwise middleware,
  • Excellent knowledge of UE blueprints and in engine audio implementation,
  • Strong experience in studio and field recording,
  • Attention to details, independence, problem-solving skills and willingness to learn,
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