Senior Technical Artist: Houdini & Procedural Art (Remote)

Beffio Studio

Polska

Hybrid

PLN 354,000 - 512,000

Full time

3 days ago
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Benefits offered by this job

Remote-friendly environment
Competitive compensation
Team retreats / growth opportunities

Job summary

Beffio Studio seeks a Senior Technical Artist specializing in Houdini for our remote, international team. This senior, hands-on role designs and implements scalable procedural workflows for environment art and asset production, and integrates Houdini outputs into real-time pipelines such as Unity3D or Unreal Engine.

You will build HDAs, tools, and automated processes that empower artists to iterate, maintain artistic consistency, and deliver high‑quality assets efficiently.

Qualifications

  • 5+ years of professional experience in Technical Art, procedural game art, or related disciplines.
  • Advanced Houdini experience with a portfolio demonstrating production-ready procedural systems.
  • Strong knowledge of procedural modeling, geometry processing, attributes, and node-based workflows.
  • Proficiency in VEX and Python scripting for Houdini.
  • Experience building reusable HDAs and artist-facing procedural tools.
  • Understanding of real-time game asset production, including optimization, UVs, materials, and geometry budgets.
  • Experience integrating procedural assets into Unity3D, Unreal Engine, or comparable real-time engines.
  • Strong artistic understanding of shape, composition, visual consistency, and production requirements.
  • Ability to design maintainable procedural systems and solve complex technical challenges independently.
  • Excellent communication skills and experience collaborating with multidisciplinary teams.
  • Fluency in English.

Responsibilities

  • Design and develop procedural tools, generators, and systems using Houdini.
  • Create scalable workflows for environment assets, geometry processing, modular content, and world-building tasks.
  • Develop reusable Houdini Digital Assets (HDAs) that give artists creative control while maintaining production consistency.
  • Build procedural systems that support artistic iteration, controlled variation, and efficient asset creation.
  • Explore new procedural techniques that improve production quality and efficiency.
  • Integrate Houdini-generated content into real-time game development workflows.
  • Develop reliable asset export, validation, and optimization processes.
  • Collaborate with artists and engineers to integrate procedural solutions into Unity3D, Unreal Engine, or related production pipelines.
  • Ensure generated content meets artistic, technical, and performance requirements.
  • Troubleshoot procedural systems, geometry issues, and pipeline bottlenecks.
  • Build artist-friendly procedural tools with clear parameters and predictable outputs.

Skills

Houdini
Procedural tools
VEX/Python
HDAs
Unreal/Unity
English
Team collaboration

Tools

Houdini
Unity3D
Unreal Engine
HDAs
VEX
Python

Job description

Beffio Studio seeks a Senior Technical Artist specializing in Houdini for our remote, international team. This senior, hands-on role designs and implements scalable procedural workflows for environment art and asset production, and integrates Houdini outputs into real-time pipelines such as Unity3D or Unreal Engine.

You will build HDAs, tools, and automated processes that empower artists to iterate, maintain artistic consistency, and deliver high‑quality assets efficiently.

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