Remote Animation Programmer for AI & Animation Systems

Bloober Team SA

Kraków

Remote

PLN 100,000 - 160,000

Part time

4 days ago
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Benefits offered by this job

Remote-friendly

Job summary

Bloober Team SA is seeking an Animation Programmer to maintain and enhance our animation codebase for cross-system stability. You will prototype animation systems for AI-controlled enemies and work closely with gameplay and AI programmers to ensure seamless integration of logic and animation.

Ideal candidates have solid C++ skills, experience with UE4/UE5 animation workflows, debugging tools, and locomotion prototyping.

Qualifications

  • Solid knowledge of C++
  • Experience with Unreal Engine 4/5 and animation systems
  • Experience debugging/profiling UE projects using built-in tools
  • Prototyping locomotion systems in UE
  • Familiarity with VS2022 and/or Rider
  • Self-reliant problem solving and iteration

Responsibilities

  • Maintain and improve animation codebase across platforms
  • Prototype and implement animation systems for AI-controlled enemies
  • Collaborate with gameplay/AI programmers to align logic and animation
  • Stay updated on animation technology trends and bring new ideas to the team

Skills

C++
UE4/UE5
Animation systems
UE debugging tools
Locomotion prototyping
VS2022/Rider
Self-motivation

Tools

Perforce
Rewind Debugger

Job description

Bloober Team SA is seeking an Animation Programmer to maintain and enhance our animation codebase for cross-system stability. You will prototype animation systems for AI-controlled enemies and work closely with gameplay and AI programmers to ensure seamless integration of logic and animation.

Ideal candidates have solid C++ skills, experience with UE4/UE5 animation workflows, debugging tools, and locomotion prototyping.

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