Character Artist

Techland

Warszawa

On-site

PLN 110,000 - 170,000

Full time

14 days+
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Benefits offered by this job

Private medical care
Life insurance
Flexible working hours
Development budget

Job summary

Techland in Warsaw is seeking a skilled 3D Character Artist to create high-quality characters for AAA games, collaborating with the Lead Character Artist and Art Director.

You will build character models, textures, and materials, implement in-house engine, and contribute to a vibrant, interdisciplinary team with opportunities for growth and learning.

Qualifications

  • 2+ years of experience creating realistic 3D character models and textures for AAA projects.
  • Proficiency in Zbrush and 3ds Max/Maya/Blender.
  • Experience creating materials and textures using Substance Painter and Photoshop.
  • Strong understanding of human anatomy.
  • Experience with Marvelous Designer, Wrap3D.
  • Experience with game engines (Unreal Engine, Unity, or in-house engines).
  • Creative and storytelling talent in character work.
  • Fluent English knowledge.

Responsibilities

  • Create and modify 3D character models according to technical and artistic requirements.
  • Create and modify materials and textures for characters.
  • Implement models inside the C-Engine in-house technology.
  • Present results and justify design decisions.
  • Collaborate with Lead Character Artist and Art Director in a multidisciplinary team.
  • Learn and adapt to internal tools and pipelines.

Skills

Character modeling
English proficiency

Tools

Zbrush
3ds Max
Maya
Blender
Marvelous Designer
Substance Painter
Adobe Photoshop
Unreal Engine
Unity
In-house engine
Wrap3D

Job description

Job Description

Your main responsibility will be to create 3D characters for our next big title.

Your daily tasks:

  • Creating and modifying 3D models of characters - humans, monsters, working directly with the Lead Character Artist and the Art Director, with the direction of your work being detailed by the Art Guide.
  • Creating character 3D models according to defined technical and artistic requirements and ensuring the quality of implemented models.
  • Creating and modifying materials and textures for characters.
  • Implementing your models inside our in-house technology, the C-Engine.
  • Presenting the effects of your work and efficiently justifying your project decisions.
  • Being a part of a competent, interdisciplinary team creating characters.
  • Learning our internal tools.
Qualifications
  • At least 2 years of experience in creating realistic 3D models and textures of characters (using Zbrush, 3Dsmax/Maya/Blender, Marvelous Designer, Substance Painter, Adobe Photoshop) for AAA projects.
  • Considerable skills in Zbrush, 3ds Max or Maya or Blender.
  • Considerable skills creating materials and textures for character models using Substance Painter and Photoshop.
  • Good understanding of human anatomy.
  • Experience working with Marvelous Designer, Wrap3D.
  • Experience with game engines (like the Unreal Engine, Unity or other in-house game engines).
  • Talent and creativity - characters created by you tell a story and are realistic, authentic and full of love.
  • Curiosity about the game world - you want to see the effects of your work come to life in the game.
  • Very good command of English.
Additional Information

What we can offer:

  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
  • A constant stream of company newsletters, PR & project updates so you will always be in the know.
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw limited amount of space).
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