Character Artist

Techland

Wrocław

On-site

PLN 120,000 - 180,000

Full time

14 days+
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Benefits offered by this job

Private medical care
Life insurance
Development budget
Two paid training days per year
Language courses (English & Polish)
Gym at Wroclaw office
Free car park

Job summary

Techland in Wrocław is seeking a 3D Character Artist to create and texture lifelike characters for our next title. You will collaborate with the Lead Character Artist and Art Director, following the Art Guide for direction and ensure high-quality character models integrated into our in-house C-Engine.

Required two+ years of AAA character work, strong Zbrush/3ds Max/Maya/Blender skills, and proficiency in Substance Painter and Photoshop.

Qualifications

  • At least 2 years of experience creating realistic 3D character models and textures for AAA projects.
  • Skilled in Zbrush, 3ds Max or Maya or Blender.
  • Experience with Substance Painter and Photoshop for textures.
  • Strong understanding of human anatomy.
  • Experience with Marvelous Designer, Wrap3D.
  • Experience with game engines (Unreal Engine, Unity or in-house).
  • Talent and creativity - characters tell stories and feel authentic.
  • Curiosity about the game world and how visuals come to life.

Responsibilities

  • Create and modify 3D character models (humans, monsters) under Art Director guidance.
  • Produce and adjust materials and textures for characters.
  • Integrate models into the C-Engine and ensure quality.
  • Present work and justify design decisions to the team.
  • Collaborate with an interdisciplinary team and learn internal tools.

Skills

3D character modeling
Texturing
English communication
Anatomy knowledge
Creative storytelling

Tools

Zbrush
3ds Max
Maya
Blender
Marvelous Designer
Substance Painter
Adobe Photoshop
Wrap3D
Unreal Engine
Unity

Job description

Job Description

Your main responsibility will be to create 3D characters for our next big title.

Your daily tasks:

  • Creating and modifying 3D models of characters - humans, monsters, working directly with the Lead Character Artist and the Art Director, with the direction of your work being detailed by the Art Guide.
  • Creating character 3D models according to defined technical and artistic requirements and ensuring the quality of implemented models.
  • Creating and modifying materials and textures for characters.
  • Implementing your models inside our in-house technology, the C-Engine.
  • Presenting the effects of your work and efficiently justifying your project decisions.
  • Being a part of a competent, interdisciplinary team creating characters.
  • Learning our internal tools.
Qualifications
  • At least 2 years of experience in creating realistic 3D models and textures of characters (using Zbrush, 3Dsmax/Maya/Blender, Marvelous Designer, Substance Painter, Adobe Photoshop) for AAA projects.
  • Considerable skills in Zbrush, 3ds Max or Maya or Blender.
  • Considerable skills creating materials and textures for character models using Substance Painter and Photoshop.
  • Good understanding of human anatomy.
  • Experience working with Marvelous Designer, Wrap3D.
  • Experience with game engines (like the Unreal Engine, Unity or other in-house game engines).
  • Talent and creativity - characters created by you tell a story and are realistic, authentic and full of love.
  • Curiosity about the game world - you want to see the effects of your work come to life in the game.
  • Very good command of English.
Additional Information

What we can offer:

  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
  • A constant stream of company newsletters, PR & project updates so you will always be in the know.
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw limited amount of space).
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