3D Animator (m/f/d)

remote control productions GmbH

Cebu City

Teletrabalho

PHP 300 000 - 600 000

Tempo integral

Há 12 dias

Recebe uma resposta deste empregador

O teu currículo e carta de apresentação, adaptados exatamente ao que estão a contratar.

Ultrapassa os filtros ATS

Vantagens oferecidas por esta oferta de emprego

International team
Diverse range of game projects

Resumo da oferta

Chimera Entertainment, a leading independent game studio, is seeking a skilled 3D Animator to join our Cebu-based team. You will create character animations for gameplay, interactions and cinematics, from keyframes to in-engine polish, collaborating with artists, designers and programmers across projects.

You will handle rigging, skinning, retargeting and work with real-time engines to ensure smooth animation workflows.

Qualificações

  • Professional experience as a 3D Animator in game development, with a solid understanding of production workflows and technical constraints.
  • Strong understanding of animation principles, including timing, weight, posing, movement, and character performance.
  • Ability to create high-quality character animations across different character types and visual styles, including human, non-human, and stylized characters.
  • A strong portfolio or demo reel demonstrating your animation skills.
  • Proficiency in at least one professional 3D animation package, such as Blender or Maya.
  • Experience with character rigging, skinning, and animation retargeting.
  • Experience working with real-time game engines, preferably Unity or Unreal Engine.
  • Understanding of animation workflows for games, including animation blending, transitions, and state machines.
  • Ability to work independently, adapt to changing project requirements and find practical solutions.
  • Good English communication skills and a collaborative mindset within a multidisciplinary team.

Responsabilidades

  • Create high-quality 3D character animations for a variety of game projects, including gameplay, interactions and cinematics.
  • Develop expressive and believable animations using keyframe animation and, where applicable, motion capture data.
  • Adapt animations to different gameplay requirements, visual styles and technical constraints.
  • Implement, test and refine animations directly in the game engine.
  • Create and adjust character rigs, perform skinning and retarget animations for different characters and skeletons.
  • Work closely with artists, game designers and programmers to ensure animations support both visual quality and gameplay.
  • Contribute to efficient animation workflows and continuously improve our animation pipeline.

Conhecimentos

3D Animation
Game development
Rigging
Skinning
Retargeting
Unity or Unreal Engine
Motion capture
Keyframe animation
Portfolio

Ferramentas

Blender
Maya
Unity
Unreal Engine

Descrição da oferta de emprego

About Us

Chimera Entertainment is an independent game studio in the heart of Munich.

Since 2006, gameplay, creativity, and teamwork have been at the core of everything we do.

We've published over 25 titles, including the award-winning Angry Birds Epic and Angry Birds Evolution. We build our own IPs, like our latest release Songs of Silence, and we take on work-for-hire projects from first concept to launch, on PC, mobile, and cross-platform. Today we're one of Germany's leading game studios: a small, international team of 25 people who love what we do.

To strengthen our development team in Cebu /Philippines, we are looking for a 3D Animator with a strong sense for timing and weight, a real love for games, and the drive to bring characters to life, from the first keyframe to the final polish in-engine.

Your role:

You join our team in Cebu and work closely with the artists, designers, and programmers in Munich. You create character animations for gameplay, interactions, and cinematics across Chimera's games, and you take them all the way into the engine to implement, test, and refine them. Depending on the project, you animate humans, creatures or stylized characters.

You have strong animation fundamentals and care about how characters feel in play, not only how they look. You handle rigging, skinning, and retargeting yourself, adapt quickly when project needs change, and help us keep improving our animation pipeline.

Your responsibilities will include:
  • Create high-quality 3D character animations for a variety of game projects, including gameplay, interactions and cinematics.
  • Develop expressive and believable animations using keyframe animation and, where applicable, motion capture data.
  • Adapt animations to different gameplay requirements, visual styles and technical constraints.
  • Implement, test and refine animations directly in the game engine.
  • Create and adjust character rigs, perform skinning and retarget animations for different characters and skeletons.
  • Work closely with artists, game designers and programmers to ensure animations support both visual quality and gameplay.
  • Contribute to efficient animation workflows and continuously improve our animation pipeline.
Your profile:
  • Professional experience as a 3D Animator in game development, with a solid understanding of production workflows and technical constraints.
  • Strong understanding of animation principles, including timing, weight, posing, movement, and character performance.
  • Ability to create high-quality character animations across different character types and visual styles, including human, non-human, and stylized characters.
  • A strong portfolio or demo reel demonstrating your animation skills.
  • Proficiency in at least one professional 3D animation package, such as Blender or Maya.
  • Experience with character rigging, skinning, and animation retargeting.
  • Experience working with real-time game engines, preferably Unity or Unreal Engine.
  • Understanding of animation workflows for games, including animation blending, transitions, and state machines.
  • Ability to work independently, adapt to changing project requirements and find practical solutions.
  • Good English communication skills and a collaborative mindset within a multidisciplinary team.
Nice to have:
  • Experience working across different game genres, projects or visual styles.
  • Experience with advanced animation systems and tools in Unity and Unreal Engine, such as Animator Controllers, Animation Blueprints, Blend Spaces, Control Rig or Sequencer.
  • Experience with motion capture workflows, including recording, processing and cleanup.
  • Familiarity with technical animation topics such as IK systems, procedural animation or animation optimization.
  • Experience with complex creature animation and non-standard character anatomy.
  • Basic scripting knowledge or experience developing tools to improve animation workflows.
What we offer:

Join an experienced, international team of around 40 people working on a diverse range of game projects. As an independent game development studio, we collaborate with established partners and work across different genres, visual styles, and technical challenges. You'll have the opportunity to contribute your ideas, take ownership of your work and collaborate directly with artists, designers and programmers in a friendly and supportive environment. We value open communication, practical solutions, and people who enjoy learning, sharing knowledge, and creating great games together.

Obtém a tua avaliação gratuita e confidencial do currículo.

ou arrasta e larga o ficheiro aqui.

Similar jobs

Ofertas semelhantes que vale a pena comparar

3D Animator (m/f/d)
3D Animator (m/f/d)

Delta • Cebu City

Presencial
PHP 450 000 - 650 000
3D Animator M F D
3D Animator M F D

remote control productions • Cebu City

Presencial
PHP 400 000 - 700 000
3D Animator (m/f/d)
3D Animator (m/f/d)

Chimera Entertainment • Cebu City

Presencial
PHP 670 000 - 1 004 000
3D Animator M F D
3D Animator M F D

Chimera Entertainment • Cebu City

Presencial
PHP 600 000 - 900 000
3D Character Animator for Games
3D Character Animator for Games

Chimera Entertainment • Cebu City

Presencial
PHP 670 000 - 1 004 000
Dynamic 3D Animator for Gameplay & Cinematics
Dynamic 3D Animator for Gameplay & Cinematics

remote control productions • Cebu City

Presencial
PHP 400 000 - 700 000
3D Character Animator - In-Engine & Gameplay
3D Character Animator - In-Engine & Gameplay

Delta • Cebu City

Presencial
PHP 450 000 - 650 000
3D Character Animator — In-Engine Gameplay & Cinematics
3D Character Animator — In-Engine Gameplay & Cinematics

Chimera Entertainment • Cebu City

Presencial
PHP 600 000 - 900 000
3D Character Animator — In-Engine Gameplay & Cinematics
3D Character Animator — In-Engine Gameplay & Cinematics

remote control productions GmbH • Cebu City

Teletrabalho
PHP 300 000 - 600 000
International team
Diverse range of game projects
Senior Technical Artist - 3D & Unity
Senior Technical Artist - 3D & Unity

Chimera Entertainment • Filipinas

Presencial
PHP 1 847 290 - 3 078 817