3D Character Animator — In-Engine Gameplay & Cinematics

Chimera Entertainment

Cebu City

On-site

PHP 600,000 - 900,000

Full time

7 days ago
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Job summary

Chimera Entertainment in Munich/Cebu is seeking a skilled 3D Animator to bring characters to life across our games. You will create high-quality animations for gameplay, interactions, and cinematics, and bring them into-engine with testing and refinement.

You will work closely with artists, designers and programmers in a small, international team, applying strong timing and weight, and adapting styles to different projects. Experience with Blender or Maya and real-time engines is valued.

Qualifications

  • Professional experience as a 3D Animator in game development.
  • Strong understanding of animation principles (timing, weight, posing).
  • Ability to create high-quality animations across human, creature, and stylized characters.

Responsibilities

  • Create high-quality 3D character animations for gameplay, interactions, and cinematics.
  • Develop expressive animations using keyframes and motion capture data where applicable.
  • Implement, test and refine animations in the game engine.
  • Create and adjust character rigs, perform skinning and retargeting.

Skills

3D animation in games
Animation timing & weight
Portfolio or demo reel
Rigging/Skinning/Retargeting
English communication

Tools

Blender
Maya
Unity
Unreal Engine

Job description

Chimera Entertainment in Munich/Cebu is seeking a skilled 3D Animator to bring characters to life across our games. You will create high-quality animations for gameplay, interactions, and cinematics, and bring them into-engine with testing and refinement.

You will work closely with artists, designers and programmers in a small, international team, applying strong timing and weight, and adapting styles to different projects. Experience with Blender or Maya and real-time engines is valued.

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