3D Character Animator — In-Engine Gameplay & Cinematics

remote control productions GmbH

Cebu City

Remote

PHP 300,000 - 600,000

Full time

12 days ago

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Benefits offered by this job

International team
Diverse range of game projects

Job summary

Chimera Entertainment, a leading independent game studio, is seeking a skilled 3D Animator to join our Cebu-based team. You will create character animations for gameplay, interactions and cinematics, from keyframes to in-engine polish, collaborating with artists, designers and programmers across projects.

You will handle rigging, skinning, retargeting and work with real-time engines to ensure smooth animation workflows.

Qualifications

  • Professional experience as a 3D Animator in game development, with a solid understanding of production workflows and technical constraints.
  • Strong understanding of animation principles, including timing, weight, posing, movement, and character performance.
  • Ability to create high-quality character animations across different character types and visual styles, including human, non-human, and stylized characters.
  • A strong portfolio or demo reel demonstrating your animation skills.
  • Proficiency in at least one professional 3D animation package, such as Blender or Maya.
  • Experience with character rigging, skinning, and animation retargeting.
  • Experience working with real-time game engines, preferably Unity or Unreal Engine.
  • Understanding of animation workflows for games, including animation blending, transitions, and state machines.
  • Ability to work independently, adapt to changing project requirements and find practical solutions.
  • Good English communication skills and a collaborative mindset within a multidisciplinary team.

Responsibilities

  • Create high-quality 3D character animations for a variety of game projects, including gameplay, interactions and cinematics.
  • Develop expressive and believable animations using keyframe animation and, where applicable, motion capture data.
  • Adapt animations to different gameplay requirements, visual styles and technical constraints.
  • Implement, test and refine animations directly in the game engine.
  • Create and adjust character rigs, perform skinning and retarget animations for different characters and skeletons.
  • Work closely with artists, game designers and programmers to ensure animations support both visual quality and gameplay.
  • Contribute to efficient animation workflows and continuously improve our animation pipeline.

Skills

3D Animation
Game development
Rigging
Skinning
Retargeting
Unity or Unreal Engine
Motion capture
Keyframe animation
Portfolio

Tools

Blender
Maya
Unity
Unreal Engine

Job description

Chimera Entertainment, a leading independent game studio, is seeking a skilled 3D Animator to join our Cebu-based team. You will create character animations for gameplay, interactions and cinematics, from keyframes to in-engine polish, collaborating with artists, designers and programmers across projects.

You will handle rigging, skinning, retargeting and work with real-time engines to ensure smooth animation workflows.

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