3D Animator (m/f/d)

Chimera Entertainment

Cebu City

Sur place

PHP 670 000 - 1 004 000

Plein temps

Il y a 12 jours

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Résumé du poste

Chimera Entertainment seeks a Cebu-based 3D Animator to bring characters to life across gameplay, interactions and cinematics. You will implement animations in-engine, collaborating with artists, designers and programmers in Munich.

You’ll handle rigging, skinning and retargeting, adapt to different styles and engines (Unity/Unreal), and help refine our animation pipeline while delivering high-quality motion for mobile and PC titles.

Qualifications

  • Professional experience as a 3D Animator in game development, with a solid understanding of production workflows and technical constraints.
  • Ability to create high-quality character animations across different character types and styles, including human, non-human, and stylized characters.

Responsabilités

  • Create high-quality 3D character animations for gameplay, interactions and cinematics.
  • Develop expressive and believable animations using keyframe animation and motion capture data where applicable.
  • Adapt animations to different gameplay requirements, visual styles and technical constraints.
  • Implement, test and refine animations directly in the game engine.
  • Create and adjust character rigs, perform skinning and retarget animations for different characters.
  • Work closely with artists, game designers and programmers to ensure animations support both visual quality and gameplay.
  • Contribute to efficient animation workflows and continuously improve our animation pipeline.

Connaissances

3D Animation
Animation Principles
Real-time engines
Rigging/ Skinning
Collaboration

Outils

Blender
Maya
Unity
Unreal Engine

Description du poste

About Us

Chimera Entertainmentis an independent game studio in the heart of Munich. Since 2006, gameplay, creativity, and teamwork have been at the core of everything we do. We've published over 25 titles, including the award-winning Angry Birds Epic and Angry Birds Evolution. We build our own IPs, like our latest releaseSongs of Silence, and we take on work-for-hire projects from first concept to launch, on PC, mobile, and cross-platform. Today we're one of Germany's leading game studios: a small, international team of 25 people who love what we do.

To strengthen our development team in Cebu /Philippines, we are looking for a 3D Animator with a strong sense for timing and weight, a real love for games, and the drive to bring characters to life, from the first keyframe to the final polish in-engine.

Your role:

You join our team in Cebu and work closely with the artists, designers, and programmers in Munich. You create character animations for gameplay, interactions, and cinematics across Chimera’s games, and you take them all the way into the engine to implement, test, and refine them. Depending on the project, you animate humans, creatures or stylized characters.

You have strong animation fundamentals and care about how characters feel in play, not only how they look. You handle rigging, skinning, and retargeting yourself, adapt quickly when project needs change, and help us keep improving our animation pipeline.

Your responsibilities will include:
  • Create high-quality 3D character animations for a variety of game projects, including gameplay, interactions and cinematics.
  • Develop expressive and believable animations using keyframe animation and, where applicable, motion capture data.
  • Adapt animations to different gameplay requirements, visual styles and technical constraints.
  • Implement, test and refine animations directly in the game engine.
  • Create and adjust character rigs, perform skinning and retarget animations for different characters and skeletons.
  • Work closely with artists, game designers and programmers to ensure animations support both visual quality and gameplay.
  • Contribute to efficient animation workflows and continuously improve our animation pipeline.
Your profile:
  • Professional experience as a 3D Animator in game development, with a solid understanding of production workflows and technical constraints.
  • Strong understanding of animation principles, including timing, weight, posing, movement, and character performance.
  • Ability to create high-quality character animations across different character types and visual styles, including human, non-human, and stylized characters.
  • A strong portfolio or demo reel demonstrating your animation skills.
  • Proficiency in at least one professional 3D animation package, such as Blender or Maya.
  • Experience with character rigging, skinning, and animation retargeting.
  • Experience working with real-time game engines, preferably Unity or Unreal Engine.
  • Understanding of animation workflows for games, including animation blending, transitions, and state machines.
  • Ability to work independently, adapt to changing project requirements and find practical solutions.
  • Good English communication skills and a collaborative mindset within a multidisciplinary team.
Nice to have:
  • Experience working across different game genres, projects or visual styles.
  • Experience with advanced animation systems and tools in Unity and Unreal Engine, such as Animator Controllers, Animation Blueprints, Blend Spaces, Control Rig or Sequencer.
  • Experience with motion capture workflows, including recording, processing and cleanup.
  • Familiarity with technical animation topics such as IK systems, procedural animation or animation optimization.
  • Experience with complex creature animation and non-standard character anatomy.
  • Basic scripting knowledge or experience developing tools to improve animation workflows.
We take care of our employees and provide you with:

Join an experienced, international team of around 40 people working on a diverse range of game projects.As an independent game development studio, we collaborate with established partners and work across different genres, visual styles, and technical challenges.You'll have the opportunity to contribute your ideas, take ownership of your work and collaborate directly with artists, designers and programmers in a friendly and supportive environment.We value open communication, practical solutions, and people who enjoy learning, sharing knowledge, and creating great games together.

What we offer:

Join an experienced, international team of around 40 people working on a diverse range of game projects.As an independent game development studio, we collaborate with established partners and work across different genres, visual styles, and technical challenges.You'll have the opportunity to contribute your ideas, take ownership of your work and collaborate directly with artists, designers and programmers in a friendly and supportive environment.We value open communication, practical solutions, and people who enjoy learning, sharing knowledge, and creating great games together.

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