Remote General Artist — PSX-Style Environment Art (Godot)

Febucci S.R.L.

Piemonte

Hybrid

EUR 28,000 - 46,000

Full time

8 days ago

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Job summary

Febucci is seeking a General Artist to shape the art direction and environments of an unannounced PSX-inspired game. The role is freelance, project-based initially, with potential for later hiring and a mix of remote or hybrid work in Turin.

Availability from early 2027 is expected. Key tasks include developing the visual direction from moodboards to finished assets and levels, creating environment assets, textures and details, and dressing levels in Godot while collaborating closely with a

Qualifications

  • A portfolio showing personal artistic style and clear authorship; character portfolios are not a match.
  • Experience on at least one commercial project, even if it did not ship.
  • Godot or Unity, 2D versatility and PSX-style asset experience are useful; AI-generated portfolios are not accepted.

Responsibilities

  • Develop the visual direction from moodboards through finished assets and levels.
  • Create environment and scenery assets, small textures and atmospheric details.
  • Dress levels directly in Godot and collaborate with the development team.

Skills

Portfolio quality
Commercial project experience
2D versatility
PSX-style asset experience

Tools

Godot
Unity

Job description

Febucci is seeking a General Artist to shape the art direction and environments of an unannounced PSX-inspired game. The role is freelance, project-based initially, with potential for later hiring and a mix of remote or hybrid work in Turin.

Availability from early 2027 is expected. Key tasks include developing the visual direction from moodboards to finished assets and levels, creating environment assets, textures and details, and dressing levels in Godot while collaborating closely with a

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