Game Designer — Live Mobile F2P, Gameplay & Economy

the hive

Veneto

Hybride

EUR 42 000 - 64 000

Plein temps

Il y a 8 jours

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Résumé du poste

Ten Square Games seeks a hands-on Game Designer to help develop and improve gameplay features for Rortos mobile titles. You will own features from concept through implementation, collaborating with developers, artists, UX designers and analysts to deliver engaging experiences.

You will define KPIs, run experiments, create clear design documentation, and iterate based on data and player feedback. The role requires independent ownership, strong communication, and a passion for live‑service mobile

Qualifications

  • Experience as a Game Designer, ideally in mobile F2P or live-service games.
  • Ability to design and implement gameplay features independently.
  • Proven ability to use data, player feedback and competitor insights to inform design decisions.
  • Strong documentation and communication skills across disciplines.

Responsabilités

  • Design and improve gameplay features from concept through implementation and iteration.
  • Analyze competitor games and features to identify opportunities for Rortos games.
  • Define hypotheses and KPIs to evaluate feature success.
  • Collaborate with developers, artists, UX designers, analysts and other team members to align implementation and delivery.
  • Create prototypes, test solutions and iterate based on data and product goals.
  • Balance gameplay mechanics, progression, rewards and economy to drive engagement.
  • Play and test the games regularly to evaluate feature quality and usability.
  • Prepare clear design documentation, tickets, spreadsheets and configuration details.
  • Communicate progress, findings and conclusions from analyses and feature evaluations.

Connaissances

Game Design
KPI Definition
Data Analysis
Documentation
Cross-Functional

Outils

Spreadsheets
Game Engines

Description du poste

Ten Square Games seeks a hands-on Game Designer to help develop and improve gameplay features for Rortos mobile titles. You will own features from concept through implementation, collaborating with developers, artists, UX designers and analysts to deliver engaging experiences.

You will define KPIs, run experiments, create clear design documentation, and iterate based on data and player feedback. The role requires independent ownership, strong communication, and a passion for live‑service mobile

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