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Ten Square Games is seeking a hands-on Game Designer to help make Rortos’ mobile titles more engaging, rewarding and fun for players worldwide. You will own features from idea to delivery, balancing systems and collaborating with cross-disciplinary teams to ship updates that improve player experiences.
You will design gameplay features, run experiments, define KPIs, and craft clear design docs while keeping a strong focus on data-driven iteration and player satisfaction.
Hi, we are
We are looking for a
Hi, we are Ten Square Games, and we live games! No, not a typo - but a level up from loving! We are on a mission of giving players excellent outdoor experiences on their mobiles. With global hits, such as Fishing Clash, we know how to make the best of technology, fun, and fair play. With 77 million registered players in 2025 and 300+ people on board, we keep growing and learning, having the insatiable hunger for the next success. If you also like to explore the unknown and know how to own it,
We are looking for a Game Designer (f/m/d) who can help make Rortos games even more engaging, rewarding and fun for players.
We create mobile games for players around the world, with a focus on immersive experiences, engaging gameplay and continuous improvement. We believe there are plenty of opportunities to improve the player experience and bring fresh ideas to our games.
We are looking for a hands-on Game Designer (f/m/d) to help us develop and improve gameplay features in Rortos games.
In this role, you will take ownership of individual features, from initial ideas and research through design, implementation and iteration. You will work with existing game systems, identify opportunities for improvement and turn ideas into practical solutions that make the game more enjoyable for players.
We are looking for someone who can work independently on well-defined areas, communicate ideas clearly and take responsibility for delivering high-quality gameplay experiences while continuing to grow as a Game Designer.