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Voodoo in Paris is seeking a Level Designer for our Puzzle Studio to shape levels, test ideas, and refine features with engineers and artists. You will analyze player behavior, run A/B tests, and help define the product roadmap while staying ahead of hybrid-casual trends. Relocation support is available.
The role requires 2+ years in mobile game design, a strong analytical mindset, and fluency in English. Collaborate across disciplines to deliver engaging levels.
Voodoo in Paris is seeking a Level Designer for our Puzzle Studio to shape levels, test ideas, and refine features with engineers and artists. You will analyze player behavior, run A/B tests, and help define the product roadmap while staying ahead of hybrid-casual trends. Relocation support is available.
The role requires 2+ years in mobile game design, a strong analytical mindset, and fluency in English. Collaborate across disciplines to deliver engaging levels.