Level Designer - Puzzle Games

Voodoo

Paris

On-site

EUR 42,000 - 62,000

Full time

14 days+
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Benefits offered by this job

Competitive salary
Premium healthcare
Lunch voucher
Gym subsidy
Wellness events
Daycare support

Job summary

Voodoo in Paris is seeking a Level Designer for our Puzzle Studio to shape levels, test ideas, and refine features with engineers and artists. You will analyze player behavior, run A/B tests, and help define the product roadmap while staying ahead of hybrid-casual trends. Relocation support is available.

The role requires 2+ years in mobile game design, a strong analytical mindset, and fluency in English. Collaborate across disciplines to deliver engaging levels.

Qualifications

  • 2+ years in mobile game design or level design.
  • Analytical mindset with data-driven decision making.
  • Experience collaborating across engineers and artists.
  • Strong understanding of player psychology and engagement in puzzle games.
  • Fluent in English.

Responsibilities

  • Participate in design and creation of engaging levels for the puzzle title.
  • Iterate on game mechanics to enhance core gameplay loop.
  • Analyze player behavior, metrics, and feedback to identify improvements
  • Collaborate with engineers and artists to realize level designs.
  • Plan and monitor A/B tests to validate design choices.
  • Balance difficulty curves to maintain retention across levels.
  • Stay updated on hybrid-casual game trends and competitors.
  • Playtest levels to ensure quality and enjoyment.
  • Contribute to product roadmap and strategic direction.

Skills

Level design
Game design
Data analysis
A/B testing
Cross-functional collaboration
English fluency

Tools

Unity

Job description

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

This position is Paris-based, with relocation support available.

Team

You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising Puzzle game in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.

Role

As a Level Designer for one of our Puzzle Studio, you will be at the heart of the game’s evolution. You will work closely with a multidisciplinary team of engineers, artists, and product experts to design, test, and refine features that keep our players engaged and entertained.

  • Participate in the design and creation of engaging, challenging, and fun levels that maintain player interest and progression

  • Develop and iterate on game mechanics and features that enhance the core gameplay loop

  • Analyze player behavior, game metrics, and feedback to identify opportunities for improvement

  • Collaborate with engineers and artists to bring level designs and features to life

  • Structure, run, and monitor A/B tests to validate design decisions and optimize player experience

  • Balance game difficulty curves to ensure appropriate challenge and retention across all levels

  • Stay up-to-date with the hybrid-casual and puzzle game market, analyzing competitor games and emerging trends

  • Test and playtest levels and features to ensure quality and enjoyment

  • Contribute to the product roadmap and strategic direction

  • Work iteratively, rapidly prototyping ideas and incorporating feedback from the team and data

Profile
  • 2+ years of professional experience in game design, product specialist, Level Design or similar role in the mobile gaming industry

  • Strong passion for mobile puzzle and hybrid-casual games, with a deep understanding of what makes them engaging and successful

  • Analytical mindset with the ability to interpret data, identify trends, and make data-driven design decisions

  • Understanding of player psychology and what drives engagement, retention, and satisfaction in puzzle games

  • Strong communication skills and ability to clearly articulate design ideas to cross-functional teams

  • Iterative mindset with the ability to rapidly test, learn, and improve designs based on feedback

  • Fluent in English

  • Bonus: Experience with Unity or game development tools, knowledge of A/B testing methodologies, experience shipping successful mobile games

Benefits:
  • Competitive salary

  • Premium healthcare (SideCare) for you and your family 100% borne by Voodoo

  • Swile Lunch voucher

  • Gymlib (100% borne by Voodoo)

  • Wellness activities in our Paris office

  • Child daycare facilities (Les Petits Chaperons rouges)

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